From d1b5d9b592e1f4d6763a1d8e4873d4752975bb72 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 19 Apr 2020 04:28:29 -0400 Subject: [PATCH] Load Chunks for Login Asynchronously diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index c2850d50d..d145c4bf1 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -106,8 +106,9 @@ public abstract class PlayerList { // CraftBukkit start - Better rename detection if (nbttagcompound != null && nbttagcompound.hasKey("bukkit")) { NBTTagCompound bukkit = nbttagcompound.getCompound("bukkit"); - s = bukkit.hasKeyOfType("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s; + s = bukkit.hasKeyOfType("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s; // Diff below } + String lastKnownName = s; // Paper if (nbttagcompound == null) entityplayer.moveToSpawn(worldserver); // Paper - only move to spawn on first login, otherwise, stay where you are.... // CraftBukkit end @@ -132,6 +133,16 @@ public abstract class PlayerList { entityplayer.setYawPitch(loc.getYaw(), loc.getPitch()); // Spigot end + // Paper start - async load spawn in chunk + WorldServer finalWorldserver = worldserver; + worldserver.getChunkProvider().getTickingChunkAsync(loc.getBlockX() >> 4, loc.getBlockZ() >> 4, (chunk -> { // use ticking - as it has at least 1 neighbours loaded + if (networkmanager.isConnected()) { + postChunkLoadJoin(entityplayer, finalWorldserver, nbttagcompound, networkmanager, lastKnownName, networkmanager.getSocketAddress().toString()); + } + })); + } + private void postChunkLoadJoin(EntityPlayer entityplayer, WorldServer worldserver, NBTTagCompound nbttagcompound, NetworkManager networkmanager, String s, String s1) { + // Paper end // CraftBukkit - Moved message to after join // PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ({}, {}, {})", entityplayer.getDisplayName().getString(), s1, entityplayer.getId(), entityplayer.locX(), entityplayer.locY(), entityplayer.locZ()); WorldData worlddata = worldserver.getWorldData(); -- 2.26.0