From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Mark Vainomaa Date: Tue, 17 Nov 2020 19:13:09 +0200 Subject: [PATCH] Expose world spawn angle diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 797249116d8fd1aeef914eb9f54b19945f13d20f..bec5dbb3b103403e76cd42b942b352c453574ce1 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -878,7 +878,7 @@ public abstract class PlayerList { if (location == null) { worldserver1 = this.server.getLevel(Level.OVERWORLD); blockposition = entityplayer1.getSpawnPoint(worldserver1); - location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F)); + location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F), worldserver1.levelData.getSpawnAngle(), 0.0F); // Paper - use world spawn angle } Player respawnPlayer = entityplayer1.getBukkitEntity();