From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Tue, 29 Mar 2022 13:46:23 -0700 Subject: [PATCH] Fire CauldronLevelChange on initial fill Also don't fire level events or game events if stalactite drip is cancelled diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java index dbae4f3b56d0290c6d28b9beaaa3b459754d43e3..18f4c422e8277b2f673202a598d81eabf5eea712 100644 --- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java +++ b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java @@ -36,10 +36,18 @@ public class CauldronBlock extends AbstractCauldronBlock { public void handlePrecipitation(BlockState state, Level world, BlockPos pos, Biome.Precipitation precipitation) { if (CauldronBlock.shouldHandlePrecipitation(world, precipitation)) { if (precipitation == Biome.Precipitation.RAIN) { - world.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState()); + // Paper start - call event for initial fill + if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.WATER_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { + return; + } + // Paper end world.gameEvent((Entity) null, GameEvent.FLUID_PLACE, pos); } else if (precipitation == Biome.Precipitation.SNOW) { - world.setBlockAndUpdate(pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState()); + // Paper start - call event for initial fill + if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { + return; + } + // Paper end world.gameEvent((Entity) null, GameEvent.FLUID_PLACE, pos); } @@ -54,11 +62,19 @@ public class CauldronBlock extends AbstractCauldronBlock { @Override protected void receiveStalactiteDrip(BlockState state, Level world, BlockPos pos, Fluid fluid) { if (fluid == Fluids.WATER) { - LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.WATER_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit + // Paper start - don't send level event or game event if cancelled + if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.WATER_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit + return; + } + // Paper end world.levelEvent(1047, pos, 0); world.gameEvent((Entity) null, GameEvent.FLUID_PLACE, pos); } else if (fluid == Fluids.LAVA) { - LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.LAVA_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit + // Paper start - don't send level event or game event if cancelled + if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.LAVA_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit + return; + } + // Paper end world.levelEvent(1046, pos, 0); world.gameEvent((Entity) null, GameEvent.FLUID_PLACE, pos); } diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java index e6ea389350cf391a87c4c388ed9a6325bdceb90d..c21b0e7265488f26179810ddb6a8a6992a2a4807 100644 --- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java +++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java @@ -89,7 +89,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock { } // CraftBukkit start - public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, Entity entity, CauldronLevelChangeEvent.ChangeReason reason) { + public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, @javax.annotation.Nullable Entity entity, CauldronLevelChangeEvent.ChangeReason reason) { // Paper - entity is nullable CraftBlockState newState = CraftBlockStates.getBlockState(world, blockposition); newState.setData(newBlock);