From e97afba9cc1e570e5e20d21303566e319cb6b325 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Mar 2018 20:52:07 -0400 Subject: [PATCH] Fix Dragon Server Crashes If the dragon tries to find "ground" and hits a hole, or off edge, it will infinitely keep looking for non air and eventually crash. diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java index da89a69ed6..45f96078c5 100644 --- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java +++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java @@ -49,7 +49,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded double d2 = this.a.bD.locY + (double)(this.a.bD.length / 2.0F); BlockPosition.MutableBlockPosition blockposition$mutableblockposition = new BlockPosition.MutableBlockPosition(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1)); - while(this.a.world.isEmpty(blockposition$mutableblockposition)) { + while(this.a.world.isEmpty(blockposition$mutableblockposition) && d2 > 0) { // Paper --d2; blockposition$mutableblockposition.c(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1)); } -- 2.19.1