From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 8 Mar 2016 23:25:45 -0500 Subject: [PATCH] Disable Scoreboards for non players by default Entities collision is checking for scoreboards setting. This is very heavy to do map lookups for every collision to check this setting. So avoid looking up scoreboards and short circuit to the "not on a team" logic which is most likely to be true. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 71c4b75901ca55e3e08fd59f0e906a0cc5334b89..4dc659760272a13fc8c0f05c543bed634784af6c 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -2820,6 +2820,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S @Nullable public PlayerTeam getTeam() { + if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper - Perf: Disable Scoreboards for non players by default return this.level().getScoreboard().getPlayersTeam(this.getScoreboardName()); } diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 5ae9f9a4cb903909cb26a612a847d12515c52d91..7f85da14097ad559e5a8f82474f7a71a078b3e77 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -841,6 +841,7 @@ public abstract class LivingEntity extends Entity implements Attackable { if (nbt.contains("Team", 8)) { String s = nbt.getString("Team"); PlayerTeam scoreboardteam = this.level().getScoreboard().getPlayerTeam(s); + if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper - Perf: Disable Scoreboards for non players by default boolean flag = scoreboardteam != null && this.level().getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam); if (!flag) {