From fc04d1491133783f7c34c7dd55e2bf109f747df8 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Thu, 4 Apr 2019 17:55:05 -0700 Subject: [PATCH] Optimize GameRules to use LinkedHashMap Previously TreeMap was used which has poor get(K) performance. diff --git a/src/main/java/net/minecraft/server/GameRules.java b/src/main/java/net/minecraft/server/GameRules.java index 3de9d264db..c6a8004745 100644 --- a/src/main/java/net/minecraft/server/GameRules.java +++ b/src/main/java/net/minecraft/server/GameRules.java @@ -17,7 +17,17 @@ import javax.annotation.Nullable; public class GameRules { - private static final TreeMap a = SystemUtils.a(new TreeMap(), (treemap) -> { // Paper - decompile fix + // Paper start - Optimize GameRules + private static final int RULES_SIZE = 256; + + private static java.util.LinkedHashMap linkedMapOf(final int capacity, final TreeMap map) { + final java.util.LinkedHashMap ret = new java.util.LinkedHashMap<>(capacity); + ret.putAll(map); + return ret; + } + + private static final java.util.LinkedHashMap a = GameRules.linkedMapOf(RULES_SIZE, SystemUtils.a(new TreeMap(), (treemap) -> { // Paper - decompile fix + // Paper end treemap.put("doFireTick", new GameRules.GameRuleDefinition("true", GameRules.EnumGameRuleType.BOOLEAN_VALUE)); treemap.put("mobGriefing", new GameRules.GameRuleDefinition("true", GameRules.EnumGameRuleType.BOOLEAN_VALUE)); treemap.put("keepInventory", new GameRules.GameRuleDefinition("false", GameRules.EnumGameRuleType.BOOLEAN_VALUE)); @@ -51,8 +61,8 @@ public class GameRules { treemap.put("doLimitedCrafting", new GameRules.GameRuleDefinition("false", GameRules.EnumGameRuleType.BOOLEAN_VALUE)); treemap.put("maxCommandChainLength", new GameRules.GameRuleDefinition("65536", GameRules.EnumGameRuleType.NUMERICAL_VALUE)); treemap.put("announceAdvancements", new GameRules.GameRuleDefinition("true", GameRules.EnumGameRuleType.BOOLEAN_VALUE)); - }); - private final TreeMap b = new TreeMap(); + })); // Paper - Optimize GameRules + private final java.util.LinkedHashMap b = new java.util.LinkedHashMap<>(RULES_SIZE); // Paper - Optimize GameRules public GameRules() { Iterator iterator = GameRules.a.entrySet().iterator(); @@ -116,7 +126,7 @@ public class GameRules { return (GameRules.GameRuleValue) this.b.get(s); } - public static TreeMap getGameRules() { + public static java.util.LinkedHashMap getGameRules() { // Paper - Optimize GameRules return GameRules.a; } diff --git a/src/test/java/org/bukkit/GameRuleTest.java b/src/test/java/org/bukkit/GameRuleTest.java index 1ed0f4cf2b..40edb8d668 100644 --- a/src/test/java/org/bukkit/GameRuleTest.java +++ b/src/test/java/org/bukkit/GameRuleTest.java @@ -21,7 +21,7 @@ public class GameRuleTest { @Test public void testMinecraftRules() { - TreeMap minecraftRules = GameRules.getGameRules(); + Map minecraftRules = GameRules.getGameRules(); // Paper - Optimize GameRules for (Map.Entry entry : minecraftRules.entrySet()) { GameRule bukkitRule = GameRule.getByName(entry.getKey()); -- 2.21.0