From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 3 Apr 2016 16:28:17 -0400 Subject: [PATCH] Configurable random tick rates for blocks A general purpose patch that includes config options for the tick rate of a variety of blocks that are random ticked. Co-authored-by: MrPowerGamerBR diff --git a/src/main/java/net/minecraft/world/level/block/FarmBlock.java b/src/main/java/net/minecraft/world/level/block/FarmBlock.java index 3ce4bb344dbb8b50ef4041801e034e79f0b0d19d..66106b821d7a384a2eb0f27993beb9f4257e6815 100644 --- a/src/main/java/net/minecraft/world/level/block/FarmBlock.java +++ b/src/main/java/net/minecraft/world/level/block/FarmBlock.java @@ -92,6 +92,8 @@ public class FarmBlock extends Block { @Override public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) { int i = (Integer) state.getValue(FarmBlock.MOISTURE); + if (i > 0 && world.paperConfig().tickRates.wetFarmland != 1 && (world.paperConfig().tickRates.wetFarmland < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.wetFarmland != 0)) { return; } // Paper - Configurable random tick rates for blocks + if (i == 0 && world.paperConfig().tickRates.dryFarmland != 1 && (world.paperConfig().tickRates.dryFarmland < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.dryFarmland != 0)) { return; } // Paper - Configurable random tick rates for blocks if (!FarmBlock.isNearWater(world, pos) && !world.isRainingAt(pos.above())) { if (i > 0) { diff --git a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java index 65db2229dae0547c7a3e2847bba7b1a1795ce30f..4e2e80006bd4edae227af7be5ca8e3284b7494f6 100644 --- a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java +++ b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java @@ -3,6 +3,7 @@ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.FluidTags; import net.minecraft.util.RandomSource; @@ -43,6 +44,7 @@ public abstract class SpreadingSnowyDirtBlock extends SnowyDirtBlock { @Override public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) { + if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper - Configurable random tick rates for blocks if (!SpreadingSnowyDirtBlock.canBeGrass(state, world, pos)) { // CraftBukkit start if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.DIRT.defaultBlockState()).isCancelled()) {