From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: JRoy Date: Wed, 7 Oct 2020 12:04:01 -0400 Subject: [PATCH] Add EntityLoadCrossbowEvent diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java index 65f23bfb2de91be7560800ff87eab7ad88cb1849..0f6504a7160bc304b3af554f8740c65e2987cd37 100644 --- a/src/main/java/net/minecraft/world/item/CrossbowItem.java +++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java @@ -80,7 +80,14 @@ public class CrossbowItem extends ProjectileWeaponItem { public void releaseUsing(ItemStack stack, Level world, LivingEntity user, int remainingUseTicks) { int i = this.getUseDuration(stack) - remainingUseTicks; float f = getPowerForTime(i, stack); - if (f >= 1.0F && !isCharged(stack) && tryLoadProjectiles(user, stack)) { + // Paper start + if (f >= 1.0F && !isCharged(stack)) { + final io.papermc.paper.event.entity.EntityLoadCrossbowEvent event = new io.papermc.paper.event.entity.EntityLoadCrossbowEvent(user.getBukkitLivingEntity(), stack.asBukkitMirror(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(user.getUsedItemHand())); + if (!event.callEvent() || !tryLoadProjectiles(user, stack, event.shouldConsumeItem())) { + if (user instanceof ServerPlayer player) player.containerMenu.sendAllDataToRemote(); + return; + } + // Paper end - Add EntityLoadCrossbowEvent world.playSound( null, user.getX(), @@ -94,8 +101,14 @@ public class CrossbowItem extends ProjectileWeaponItem { } } - private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow) { - List list = draw(crossbow, shooter.getProjectile(crossbow), shooter); + @io.papermc.paper.annotation.DoNotUse // Paper - Add EntityLoadCrossbowEvent + private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow) { + // Paper start - Add EntityLoadCrossbowEvent + return CrossbowItem.tryLoadProjectiles(shooter, crossbow, true); + } + private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow, boolean consume) { + List list = draw(crossbow, shooter.getProjectile(crossbow), shooter, consume); + // Paper end - Add EntityLoadCrossbowEvent if (!list.isEmpty()) { crossbow.set(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.of(list)); return true; diff --git a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java index 416bdff5cda842143038180592ad231a1d19d926..f91ce87491b18f4f4ae6458192d1f320b308102a 100644 --- a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java +++ b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java @@ -139,6 +139,11 @@ public abstract class ProjectileWeaponItem extends Item { } protected static List draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter) { + // Paper start + return draw(weaponStack, projectileStack, shooter, false); + } + protected static List draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter, boolean consume) { + // Paper end if (projectileStack.isEmpty()) { return List.of(); } else { @@ -148,7 +153,7 @@ public abstract class ProjectileWeaponItem extends Item { ItemStack itemstack2 = projectileStack.copy(); for (int k = 0; k < j; ++k) { - list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0)); + list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0 || consume)); // Paper } return list;