From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 7 Jun 2020 19:25:13 -0400 Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from carto/sunken maps diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java index 36de7c63370c529579d31ba1d77ec12b754ef313..ce461b1a8d7fab87ae28e30205f6fab67f1808b6 100644 --- a/src/main/java/net/minecraft/world/item/MapItem.java +++ b/src/main/java/net/minecraft/world/item/MapItem.java @@ -206,7 +206,7 @@ public class MapItem extends ComplexItem { for (int n = 0; n < 128; n++) { for (int o = 0; o < 128; o++) { - Holder holder = world.getBiome(mutableBlockPos.set((l + o) * i, 0, (m + n) * i)); + Holder holder = world.getUncachedNoiseBiome((l + o) * i, 0, (m + n) * i); // Paper - Perf: Use seed based lookup for treasure maps bls[n * 128 + o] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES); } }