From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Date: Sun, 6 Mar 2022 11:09:09 -0500 Subject: [PATCH] Prevent entity loading causing async lookups diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index d689f02150fa55ffcfb03adb5955f190ffdcc0de..5a6041ca0a787a945629066477f94d48ea1f1f19 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -740,6 +740,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess public void baseTick() { this.level().getProfiler().push("entityBaseTick"); + if (firstTick && this instanceof net.minecraft.world.entity.NeutralMob neutralMob) neutralMob.tickInitialPersistentAnger(level); // Paper - Prevent entity loading causing async lookups this.inBlockState = null; if (this.isPassenger() && this.getVehicle().isRemoved()) { this.stopRiding(); diff --git a/src/main/java/net/minecraft/world/entity/NeutralMob.java b/src/main/java/net/minecraft/world/entity/NeutralMob.java index 3b08905ddc3c2506779ce0eac1a53a4d89442ddc..b55633bf4e26dc00e27ab28c7739c274e48b74c3 100644 --- a/src/main/java/net/minecraft/world/entity/NeutralMob.java +++ b/src/main/java/net/minecraft/world/entity/NeutralMob.java @@ -45,24 +45,11 @@ public interface NeutralMob { UUID uuid = nbt.getUUID("AngryAt"); this.setPersistentAngerTarget(uuid); - Entity entity = ((ServerLevel) world).getEntity(uuid); - - if (entity != null) { - if (entity instanceof Mob) { - Mob entityinsentient = (Mob) entity; - - this.setTarget(entityinsentient, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit - this.setLastHurtByMob(entityinsentient); - } - - if (entity instanceof Player) { - Player entityhuman = (Player) entity; - - this.setTarget(entityhuman, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit - this.setLastHurtByPlayer(entityhuman); - } - - } + // Paper - Prevent entity loading causing async lookups; Moved diff to separate method + // If this entity already survived its first tick, e.g. is loaded and ticked in sync, actively + // tick the initial persistent anger. + // If not, let the first tick on the baseTick call the method later down the line. + if (this instanceof Entity entity && !entity.firstTick) this.tickInitialPersistentAnger(world); } } } @@ -136,4 +123,28 @@ public interface NeutralMob { @Nullable LivingEntity getTarget(); + + // Paper start - Prevent entity loading causing async lookups + // Update last hurt when ticking + default void tickInitialPersistentAnger(Level level) { + UUID target = getPersistentAngerTarget(); + if (target == null) { + return; + } + + Entity entity = ((ServerLevel) level).getEntity(target); + + if (entity != null) { + if (entity instanceof Mob mob) { + this.setTarget(mob, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit + this.setLastHurtByMob(mob); + } + + if (entity instanceof Player player) { + this.setTarget(player, EntityTargetEvent.TargetReason.UNKNOWN, false); // CraftBukkit + this.setLastHurtByPlayer(player); + } + } + } + // Paper end - Prevent entity loading causing async lookups }