From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 25 Aug 2020 20:45:36 -0400 Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported Uses correct setPositionRotation for Entity teleporting instead of setLocation as this is how Vanilla teleports entities. Cancel any pending motion when teleported. diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index c0556da4b8a48523468456bd130726a56387ec0c..33e178801b8b3eb4b8fbeb8bbc2f6db75378bb09 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -689,7 +689,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser public void handleAcceptTeleportPacket(ServerboundAcceptTeleportationPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); if (packet.getId() == this.awaitingTeleport && this.awaitingPositionFromClient != null) { // CraftBukkit - this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); + this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - use proper setPositionRotation for teleportation this.lastGoodX = this.awaitingPositionFromClient.x; this.lastGoodY = this.awaitingPositionFromClient.y; this.lastGoodZ = this.awaitingPositionFromClient.z; @@ -1573,7 +1573,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser // CraftBukkit end this.awaitingTeleportTime = this.tickCount; - this.player.absMoveTo(d0, d1, d2, f, f1); + this.player.moveTo(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport, flag)); } diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 3c3960abd63297bf6c247bc48de3b77a90cee06d..a992153f951d888874971c9bca84963643925c56 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -154,6 +154,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { // CraftBukkit start private static final int CURRENT_LEVEL = 2; + public boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation static boolean isLevelAtLeast(CompoundTag tag, int level) { return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level; } @@ -1567,6 +1568,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { } public void moveTo(double x, double y, double z, float yaw, float pitch) { + // Paper - cancel entity velocity if teleported + if (!preserveMotion) { + this.deltaMovement = Vec3.ZERO; + } else { + this.preserveMotion = false; + } + // Paper end this.setPosRaw(x, y, z); this.setYRot(yaw); this.setXRot(pitch); diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java index 70e1f9bd9e4711aaf45ff8b7214726de646997ab..4bfebbb2e87464cd47a38a5da6275b2c662fa052 100644 --- a/src/main/java/net/minecraft/world/level/BaseSpawner.java +++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java @@ -161,6 +161,7 @@ public abstract class BaseSpawner { return; } + entity.preserveMotion = true; // Paper - preserve entity motion from tag entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), world.random.nextFloat() * 360.0F, 0.0F); if (entity instanceof Mob) { Mob entityinsentient = (Mob) entity; diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java index 1f2503748e0534d48db558d09997683d563b649c..8ec7cd4ea41c28c1f730df649b7cf73d57d60b55 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java @@ -579,7 +579,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { } // entity.setLocation() throws no event, and so cannot be cancelled - this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); + entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting // SPIGOT-619: Force sync head rotation also this.entity.setYHeadRot(location.getYaw());