From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 Jan 2020 17:24:34 -0600 Subject: [PATCH] Prevent bees loading chunks checking hive position diff --git a/src/main/java/net/minecraft/server/EntityBee.java b/src/main/java/net/minecraft/server/EntityBee.java index 5cc0a9284ef635aa6cb6f4803c0776cdbbf515a8..dcfd2ea5024be6d4a001fa7437092a7831b36fa7 100644 --- a/src/main/java/net/minecraft/server/EntityBee.java +++ b/src/main/java/net/minecraft/server/EntityBee.java @@ -368,6 +368,7 @@ public class EntityBee extends EntityAnimal implements IEntityAngerable, EntityB if (!this.hasHivePos()) { return false; } else { + if (world.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s) TileEntity tileentity = this.world.getTileEntity(this.hivePos); return tileentity != null && tileentity.getTileType() == TileEntityTypes.BEEHIVE;