From 43f35bfb65ee5746781bc85d5a0e7a8578f54f17 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Fri, 17 Jan 2020 18:44:55 -0800 Subject: [PATCH] Fix last firework in stack not having effects when dispensed - #2871 CB used the resulting item in the dispenser rather than the item dispensed. The resulting item would have size == 0 and therefore be convertered to air, hence why the effects disappeared. diff --git a/src/main/java/net/minecraft/server/IDispenseBehavior.java b/src/main/java/net/minecraft/server/IDispenseBehavior.java index b6b7e3c6c9..3af686c7f1 100644 --- a/src/main/java/net/minecraft/server/IDispenseBehavior.java +++ b/src/main/java/net/minecraft/server/IDispenseBehavior.java @@ -265,7 +265,7 @@ public interface IDispenseBehavior { } itemstack1 = CraftItemStack.asNMSCopy(event.getItem()); - EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, d3, d4, d5, true); + EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack1, d3, d4, d5, true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed entityfireworks.shoot(d0, d1, d2, 0.5F, 1.0F); isourceblock.getWorld().addEntity(entityfireworks); -- 2.25.1