From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kashike Date: Wed, 21 Dec 2016 11:47:25 -0600 Subject: [PATCH] Add API methods to control if armour stands can move diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java index c2672f55f1da295c97bacc1313f84198573c0187..73e5bd74f6f9b1532d4abf8d8a0383c851daf35f 100644 --- a/src/main/java/net/minecraft/server/EntityArmorStand.java +++ b/src/main/java/net/minecraft/server/EntityArmorStand.java @@ -45,6 +45,7 @@ public class EntityArmorStand extends EntityLiving { public Vector3f rightArmPose; public Vector3f leftLegPose; public Vector3f rightLegPose; + public boolean canMove = true; // Paper public EntityArmorStand(EntityTypes entitytypes, World world) { super(entitytypes, world); @@ -821,4 +822,13 @@ public class EntityArmorStand extends EntityLiving { private EntitySize s(boolean flag) { return flag ? EntityArmorStand.bp : (this.isBaby() ? EntityArmorStand.bq : this.getEntityType().l()); } + + // Paper start + @Override + public void move(EnumMoveType moveType, Vec3D vec3d) { + if (this.canMove) { + super.move(moveType, vec3d); + } + } + // Paper end } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java index 253033878391f6cac97dcdbffe151ca82e830a9c..76176a3de05295a5493e0990116759505029dedc 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java @@ -228,4 +228,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand { public boolean hasEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) { return (getHandle().bv & (1 << CraftEquipmentSlot.getNMS(equipmentSlot).c() + lockType.ordinal() * 8)) != 0; } + // Paper start + @Override + public boolean canMove() { + return getHandle().canMove; + } + + @Override + public void setCanMove(boolean move) { + getHandle().canMove = move; + } + // Paper end }