From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 2 Dec 2016 00:11:43 -0500 Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z Reduce method invocations for World.isLoaded(BlockPosition)Z diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java index 8142f6c2d3bd17aec313d46141910f0743c6345e..ca2e81b9eace4124b83588c604a88a0e5595c6e6 100644 --- a/src/main/java/net/minecraft/world/level/Level.java +++ b/src/main/java/net/minecraft/world/level/Level.java @@ -320,6 +320,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable { return chunk == null ? null : chunk.getFluidState(blockposition); } + @Override + public final boolean hasChunkAt(BlockPos pos) { + return getChunkIfLoaded(pos.getX() >> 4, pos.getZ() >> 4) != null; // Paper + } + public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; }