From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kashike Date: Thu, 3 Mar 2016 02:18:39 -0600 Subject: [PATCH] Be a bit more informative in maxHealth exception diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java index 0ecfcf1b3a7a7ccdbb0d55f1b1e57feee4e724c3..bde3486b5eb89f8e35778eb59a44c7208ae38743 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java @@ -103,7 +103,12 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { @Override public void setHealth(double health) { health = (float) health; - Preconditions.checkArgument(health >= 0 && health <= this.getMaxHealth(), "Health value (%s) must be between 0 and %s", health, this.getMaxHealth()); + // Paper start - Be more informative + Preconditions.checkArgument(health >= 0 && health <= this.getMaxHealth(), + "Health value (%s) must be between 0 and %s. (attribute base value: %s%s)", + health, this.getMaxHealth(), this.getHandle().getAttribute(Attributes.MAX_HEALTH).getBaseValue(), this instanceof CraftPlayer ? ", player: " + this.getName() : "" + ); + // Paper end // during world generation, we don't want to run logic for dropping items and xp if (this.getHandle().generation && health == 0) {