From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Nassim Jahnke Date: Mon, 17 Jan 2022 19:47:19 +0100 Subject: [PATCH] Kick on main for illegal chat Makes the PlayerKickEvent fire on the main thread for illegal characters or chat out-of-order errors. TODO: Check all the missing schedule on mains? (1.20.3) diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index b650e7b53bea147be0b5d88449d41f03a971ca97..09465bee578a440c0da6961dde66083cd097f5e5 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2049,7 +2049,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl } // CraftBukkit end if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) { + this.server.scheduleOnMain(() -> { // Paper - push to main for event firing this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause + }); // Paper - push to main for event firing } else { Optional optional = this.tryHandleChat(packet.lastSeenMessages()); @@ -2081,7 +2083,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl @Override public void handleChatCommand(ServerboundChatCommandPacket packet) { if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) { + this.server.scheduleOnMain(() -> { // Paper - push to main for event firing this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper + }); // Paper - push to main for event firing } else { Optional optional = this.tryHandleChat(packet.lastSeenMessages()); @@ -2137,7 +2141,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl private void handleMessageDecodeFailure(SignedMessageChain.DecodeException exception) { ServerGamePacketListenerImpl.LOGGER.warn("Failed to update secure chat state for {}: '{}'", this.player.getGameProfile().getName(), exception.getComponent().getString()); if (exception.shouldDisconnect()) { + this.server.scheduleOnMain(() -> { // Paper - push to main this.disconnect(exception.getComponent(), exception.kickCause); // Paper - kick event causes + }); // Paper - push to main } else { this.player.sendSystemMessage(exception.getComponent().copy().withStyle(ChatFormatting.RED)); }