From 3cb95d0d115022e965df1b2f3c38fa772cea4cca Mon Sep 17 00:00:00 2001 From: Iceee Date: Sun, 8 Mar 2015 03:16:39 -0500 Subject: [PATCH] Move sound handling out of the chest tick loop diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index 07891ec..20f8d90 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -12,13 +12,13 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye private ItemStack[] items = new ItemStack[27]; public boolean a; - public TileEntityChest f; - public TileEntityChest g; - public TileEntityChest h; - public TileEntityChest i; - public float j; + public TileEntityChest f; // PaperSpigot - adjacentChestZNeg + public TileEntityChest g; // PaperSpigot - adjacentChestXPos + public TileEntityChest h; // PaperSpigot - adjacentChestXNeg + public TileEntityChest i; // PaperSpigot - adjacentChestZPos + public float j; // PaperSpigot - lidAngle public float k; - public int l; + public int l; // PaperSpigot - numPlayersUsing private int n; private int o = -1; private String p; @@ -238,6 +238,8 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye } public void c() { + // PaperSpigot - Move chest sounds out of the tick loop + /* this.m(); int i = this.position.getX(); int j = this.position.getY(); @@ -318,7 +320,8 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye this.j = 0.0F; } } - + */ + // PaperSpigot end } public boolean c(int i, int j) { @@ -339,6 +342,28 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye ++this.l; if (this.world == null) return; // CraftBukkit + + // PaperSpigot start - Move chest open sound out of the tick loop + this.m(); + + if (this.l > 0 && this.j == 0.0F && this.f == null && this.h == null) { + this.j = 0.7F; + + double d0 = (double) this.position.getZ() + 0.5D; + double d1 = (double) this.position.getX() + 0.5D; + + if (this.i != null) { + d0 += 0.5D; + } + + if (this.g != null) { + d1 += 0.5D; + } + + this.world.makeSound(d1, (double) this.position.getY() + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); + } + // PaperSpigot end + this.world.playBlockAction(this.position, this.w(), 1, this.l); // CraftBukkit start - Call redstone event @@ -361,6 +386,33 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye int oldPower = Math.max(0, Math.min(15, this.l)); // CraftBukkit - Get power before new viewer is added --this.l; if (this.world == null) return; // CraftBukkit + + // PaperSpigot start - Move chest close sound handling out of the tick loop + if (this.l == 0 && this.j > 0.0F || this.l > 0 && this.j < 1.0F) { + float f = 0.1F; + + if (this.l > 0) { + this.j += f; + } else { + this.j -= f; + } + + double d0 = (double) this.getPosition().getX() + 0.5D; + double d2 = (double) this.getPosition().getZ() + 0.5D; + + if (this.i != null) { + d2 += 0.5D; + } + + if (this.g != null) { + d0 += 0.5D; + } + + this.world.makeSound(d0, (double) this.getPosition().getY() + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); + this.j = 0.0F; + } + // PaperSpigot end + this.world.playBlockAction(this.position, this.w(), 1, this.l); // CraftBukkit start - Call redstone event diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java index f712885..d2ef4c4 100644 --- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java +++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java @@ -2,14 +2,16 @@ package net.minecraft.server; public class TileEntityEnderChest extends TileEntity implements IUpdatePlayerListBox { - public float a; + public float a; // PaperSpigot - lidAngle public float f; - public int g; + public int g; // PaperSpigot - numPlayersUsing private int h; public TileEntityEnderChest() {} public void c() { + // PaperSpigot start - Move enderchest sound handling out of the tick loop + /* if (++this.h % 4 == 0) { // PaperSpigot - Reduced (20 * 4) -> 4 interval due to reduced tick rate from improved tick handling this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g); } @@ -54,7 +56,8 @@ public class TileEntityEnderChest extends TileEntity implements IUpdatePlayerLis this.a = 0.0F; } } - + */ + // PaperSpigot end } public boolean c(int i, int j) { @@ -73,11 +76,34 @@ public class TileEntityEnderChest extends TileEntity implements IUpdatePlayerLis public void b() { ++this.g; + + // PaperSpigot start - Move enderchest open sounds out of the tick loop + if (this.g > 0 && this.a == 0.0F) { + this.a = 0.7F; + + double d1 = (double) this.getPosition().getX() + 0.5D; + double d0 = (double) this.getPosition().getZ() + 0.5D; + + this.world.makeSound(d1, (double) this.getPosition().getY() + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); + } + // PaperSpigot end + this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g); } public void d() { --this.g; + + // PaperSpigot start - Move enderchest close sounds out of the tick loop + if (this.g == 0 && this.a > 0.0F || this.g > 0 && this.a < 1.0F) { + double d0 = (double) this.getPosition().getX() + 0.5D; + double d2 = (double) this.getPosition().getZ() + 0.5D; + + this.world.makeSound(d0, (double) this.getPosition().getY() + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); + this.a = 0.0F; + } + // PaperSpigot end + this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g); } diff --git a/src/main/java/org/github/paperspigot/WorldTileEntityList.java b/src/main/java/org/github/paperspigot/WorldTileEntityList.java index 5af5dcc..693f75c 100644 --- a/src/main/java/org/github/paperspigot/WorldTileEntityList.java +++ b/src/main/java/org/github/paperspigot/WorldTileEntityList.java @@ -26,7 +26,9 @@ public class WorldTileEntityList extends HashSet { TileEntityCommand.class, TileEntitySkull.class, TileEntityComparator.class, - TileEntityFlowerPot.class + TileEntityFlowerPot.class, + TileEntityChest.class, + TileEntityEnderChest.class }) { put(ignored, -1); } -- 2.4.1.windows.1