From a29b417ddcedcd6a1c39aa9401f917ebd6e3c6e0 Mon Sep 17 00:00:00 2001 From: Steve Anton Date: Mon, 29 Feb 2016 18:13:58 -0600 Subject: [PATCH] Add PlayerInitialSpawnEvent For modifying a player's initial spawn location as they join the server diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java new file mode 100644 index 00000000..8e407eff --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java @@ -0,0 +1,47 @@ +package com.destroystokyo.paper.event.player; + +import org.bukkit.Location; +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; +import org.jetbrains.annotations.NotNull; + +public class PlayerInitialSpawnEvent extends PlayerEvent { + private static final HandlerList handlers = new HandlerList(); + @NotNull private Location spawnLocation; + + public PlayerInitialSpawnEvent(@NotNull final Player player, @NotNull final Location spawnLocation) { + super(player); + this.spawnLocation = spawnLocation; + } + + /** + * Gets the current spawn location + * + * @return Location current spawn location + */ + @NotNull + public Location getSpawnLocation() { + return this.spawnLocation; + } + + /** + * Sets the new spawn location + * + * @param spawnLocation new location for the spawn + */ + public void setSpawnLocation(@NotNull Location spawnLocation) { + this.spawnLocation = spawnLocation; + } + + @NotNull + @Override + public HandlerList getHandlers() { + return handlers; + } + + @NotNull + public static HandlerList getHandlerList() { + return handlers; + } +} -- 2.25.0.windows.1