From 7a2d55f11e40d55120d908d5eab00ce4a7768b42 Mon Sep 17 00:00:00 2001 From: Dylan Xaldin Date: Thu, 12 Dec 2013 18:05:03 -0600 Subject: [PATCH] Allow Disabling Zombie Villager Aggression Ability to configure if Zombies will be aggressive towards Villagers. diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java index 378ab11..d50ddd4 100644 --- a/src/main/java/net/minecraft/server/EntityZombie.java +++ b/src/main/java/net/minecraft/server/EntityZombie.java @@ -39,12 +39,12 @@ public class EntityZombie extends EntityMonster { } protected void n() { - this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true)); + if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true)); // Spigot this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityIronGolem.class, 1.0D, true)); this.goalSelector.a(6, new PathfinderGoalMoveThroughVillage(this, 1.0D, false)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[] { EntityPigZombie.class})); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, true)); - this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); + if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); // Spigot this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityIronGolem.class, true)); } diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java index 45b2aae..b8e144d 100644 --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java @@ -245,4 +245,11 @@ public class SpigotWorldConfig antiXrayInstance = new AntiXray( this ); } + + public boolean zombieAggressiveTowardsVillager; + private void zombieAggressiveTowardsVillager() + { + zombieAggressiveTowardsVillager = getBoolean( "zombie-aggressive-towards-villager", true ); + log( "Zombie Aggressive Towards Villager: " + zombieAggressiveTowardsVillager ); + } } -- 2.1.0