From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 12 Sep 2018 21:12:57 -0400 Subject: [PATCH] Prevent mob spawning from loading/generating chunks also prevents if out of world border bounds diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java index ca0fcf46e67deb07a3fdb071b771a7603e0fc3d0..c8b9877135aebf1f500ab9b00d94dde0e846d247 100644 --- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java +++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java @@ -193,9 +193,9 @@ public final class NaturalSpawner { StructureFeatureManager structuremanager = world.structureFeatureManager(); ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator(); int i = pos.getY(); - BlockState iblockdata = chunk.getBlockState(pos); + BlockState iblockdata = world.getTypeIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn - if (!iblockdata.isRedstoneConductor(chunk, pos)) { + if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); int j = 0; int k = 0; @@ -224,7 +224,7 @@ public final class NaturalSpawner { if (entityhuman != null) { double d2 = entityhuman.distanceToSqr(d0, (double) i, d1); - if (NaturalSpawner.isRightDistanceToPlayerAndSpawnPoint(world, chunk, blockposition_mutableblockposition, d2)) { + if (world.isLoadedAndInBounds(blockposition_mutableblockposition) && NaturalSpawner.isRightDistanceToPlayerAndSpawnPoint(world, chunk, blockposition_mutableblockposition, d2)) { // Paper - don't load chunks for mob spawn if (biomesettingsmobs_c == null) { Optional optional = NaturalSpawner.getRandomSpawnMobAt(world, structuremanager, chunkgenerator, group, world.random, (BlockPos) blockposition_mutableblockposition);