From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 18 Jun 2018 01:12:53 -0400 Subject: [PATCH] PlayerReadyArrowEvent Called when a player is firing a bow and the server is choosing an arrow to use. Plugins can skip selection of certain arrows and control which is used. diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java index 389724f74de627f09c6e2ba8419ef0982aa2961a..5ff66cefb4b5e274e381ed77545b36fb37146fdf 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java @@ -2244,6 +2244,17 @@ public abstract class Player extends LivingEntity { return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING); } + // Paper start + protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) { + return !(this instanceof ServerPlayer) || + new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent( + ((ServerPlayer) this).getBukkitEntity(), + org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow), + org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack) + ).callEvent(); + // Paper end + } + @Override public ItemStack getProjectile(ItemStack stack) { if (!(stack.getItem() instanceof ProjectileWeaponItem)) { @@ -2260,7 +2271,7 @@ public abstract class Player extends LivingEntity { for (int i = 0; i < this.inventory.getContainerSize(); ++i) { ItemStack itemstack2 = this.inventory.getItem(i); - if (predicate.test(itemstack2)) { + if (predicate.test(itemstack2) && tryReadyArrow(stack, itemstack2)) { // Paper return itemstack2; } }