From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brody Beckwith Date: Fri, 14 Jan 2022 00:40:42 -0500 Subject: [PATCH] Multi Block Change API diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index 0c3a4a3ebd6f16c1c45c2b82620d5ca6cdace8a1..17ad43c24dc2e18f5cde0ac0bfae1de9fe415964 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -649,6 +649,27 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM */ public void sendBlockDamage(@NotNull Location loc, float progress); + // Paper start + /** + * Send multiple block changes. This fakes a multi block change packet for each + * chunk section that a block change occurs. This will not actually change the world in any way. + * + * @param blockChanges A map of the locations you want to change to their new block data + */ + public default void sendMultiBlockChange(@NotNull java.util.Map blockChanges) { + sendMultiBlockChange(blockChanges, false); + } + + /** + * Send multiple block changes. This fakes a multi block change packet for each + * chunk section that a block change occurs. This will not actually change the world in any way. + * + * @param blockChanges A map of the locations you want to change to their new block data + * @param suppressLightUpdates Whether to suppress light updates or not + */ + public void sendMultiBlockChange(@NotNull java.util.Map blockChanges, boolean suppressLightUpdates); + // Paper end + /** * Send the equipment change of an entity. This fakes the equipment change * of an entity for a user. This will not actually change the inventory of