From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 17 Sep 2020 00:36:05 +0100 Subject: [PATCH] Extend block drop capture to capture all items added to the world diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index ad4904aff037fd916ef5481dc5516781ad078330..00a64168592ad2c8cecb2fc844d81e47610601ad 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1257,6 +1257,13 @@ public class ServerLevel extends Level implements WorldGenLevel { // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit return false; } else { + // Paper start - capture all item additions to the world + if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) { + captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity); + return true; + } + // Paper end + if (!CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) { return false; } diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java index 4f1430c71aff4959b1db76200fe750a6c44cef68..01b19225193ef3a3f69291f0357c096fc9e71618 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java @@ -423,10 +423,12 @@ public class ServerPlayerGameMode { // return true; // CraftBukkit } // CraftBukkit start + java.util.List itemsToDrop = level.captureDrops; // Paper - store current list + level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff if (event.isDropItems()) { - org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops); + org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref } - level.captureDrops = null; + //world.captureDrops = null; // Paper - move up // Drop event experience if (flag && event != null) {