From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 Jan 2020 17:24:34 -0600 Subject: [PATCH] Prevent bees loading chunks checking hive position diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java index c7ecdb37d18ea5c342b09ede6b347e414056d288..420df05634abc0e976be4f725ac9099112608b2b 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Bee.java +++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java @@ -495,6 +495,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { if (!this.hasHive()) { return false; } else { + if (level.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s) BlockEntity tileentity = this.level.getBlockEntity(this.hivePos); return tileentity != null && tileentity.getType() == BlockEntityType.BEEHIVE;