From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 1 Mar 2016 23:09:29 -0600 Subject: [PATCH] Further improve server tick loop Improves how the catchup buffer is handled, allowing it to roll both ways increasing the effeciency of the thread sleep so it only will sleep once. Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions Previous implementation did not calculate TPS correctly. Switch to a realistic rolling average and factor in std deviation as an extra reporting variable diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index e71ee0fb3393463044ca3e1d486ab749e55fbc44..53d0a98d00c7f923e4ee87804a214d812a7ef1bb 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -160,7 +160,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant processQueue = new java.util.concurrent.ConcurrentLinkedQueue(); public int autosavePeriod; public File bukkitDataPackFolder; @@ -170,7 +170,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant 5000L && this.nextTick - this.lastOverloadTime >= 30000L) { // CraftBukkit long j = i / 50L; if (server.getWarnOnOverload()) // CraftBukkit - MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j); + MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j); this.nextTick += j * 50L; this.lastOverloadTime = this.nextTick; } - if ( tickCount++ % SAMPLE_INTERVAL == 0 ) + if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 ) { - double currentTps = 1E3 / ( curTime - tickSection ) * SAMPLE_INTERVAL; - recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min) - recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min) - recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min) + final long diff = curTime - tickSection; + java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP); + tps1.add(currentTps, diff); + tps5.add(currentTps, diff); + tps15.add(currentTps, diff); + // Backwards compat with bad plugins + recentTps[0] = tps1.getAverage(); + recentTps[1] = tps5.getAverage(); + recentTps[2] = tps15.getAverage(); + // Paper end tickSection = curTime; } // Spigot end - MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit + //MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time + lastTick = curTime; this.nextTick += 50L; if (this.T) { this.T = false; diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index ee749863730cb2228712ceddd4e405a798f73c5e..99083a1f36f95a4fb3d67f903d02b84d6ebae3d2 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -1970,6 +1970,17 @@ public final class CraftServer implements Server { return CraftMagicNumbers.INSTANCE; } + // Paper - Add getTPS API - Further improve tick loop + @Override + public double[] getTPS() { + return new double[] { + net.minecraft.server.MinecraftServer.getServer().tps1.getAverage(), + net.minecraft.server.MinecraftServer.getServer().tps5.getAverage(), + net.minecraft.server.MinecraftServer.getServer().tps15.getAverage() + }; + } + // Paper end + private final Spigot spigot = new Spigot() { diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java index be2e31deae605fbf5a3d8bfc235161804f7bdb43..387af9d5c01701eafdb416204e5e2f94116d366f 100644 --- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java +++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java @@ -1,8 +1,5 @@ package org.spigotmc; -import com.google.common.base.Joiner; -import net.minecraft.server.MinecraftServer; -import com.google.common.collect.Iterables; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; @@ -26,20 +23,22 @@ public class TicksPerSecondCommand extends Command return true; } - StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " ); - for ( double tps : MinecraftServer.getServer().recentTps ) - { - sb.append( format( tps ) ); - sb.append( ", " ); + // Paper start - Further improve tick handling + double[] tps = org.bukkit.Bukkit.getTPS(); + String[] tpsAvg = new String[tps.length]; + + for ( int i = 0; i < tps.length; i++) { + tpsAvg[i] = format( tps[i] ); } - sender.sendMessage( sb.substring( 0, sb.length() - 2 ) ); + sender.sendMessage( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + org.apache.commons.lang.StringUtils.join(tpsAvg, ", ")); + // Paper end return true; } - private String format(double tps) + private static String format(double tps) // Paper - Made static { return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString() - + ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 ); + + ( ( tps > 21.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 ); // Paper - only print * at 21, we commonly peak to 20.02 as the tick sleep is not accurate enough, stop the noise } }