From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MeFisto94 <MeFisto94@users.noreply.github.com>
Date: Tue, 11 May 2021 00:48:51 +0200
Subject: [PATCH] Add a "should burn in sunlight" API for Phantoms and
 Skeletons


diff --git a/src/main/java/org/bukkit/entity/Phantom.java b/src/main/java/org/bukkit/entity/Phantom.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Phantom.java
+++ b/src/main/java/org/bukkit/entity/Phantom.java
@@ -0,0 +0,0 @@ public interface Phantom extends Flying {
      */
     @Nullable
     public java.util.UUID getSpawningEntity();
+
+    /**
+     * Check if this phantom will burn in the sunlight
+     *
+     * @return True if phantom will burn in sunlight
+     */
+    public boolean shouldBurnInDay();
+
+    /**
+     * Set if this phantom should burn in the sunlight
+     *
+     * @param shouldBurnInDay True to burn in sunlight
+     */
+    public void setShouldBurnInDay(boolean shouldBurnInDay);
     // Paper end
 }
diff --git a/src/main/java/org/bukkit/entity/Skeleton.java b/src/main/java/org/bukkit/entity/Skeleton.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Skeleton.java
+++ b/src/main/java/org/bukkit/entity/Skeleton.java
@@ -0,0 +0,0 @@ public interface Skeleton extends Monster, RangedEntity { // Paper
          */
         STRAY;
     }
+    // Paper start
+    /**
+     * Check if this skeleton will burn in the sunlight
+     *
+     * @return True if skeleton will burn in sunlight
+     */
+    boolean shouldBurnInDay();
+
+    /**
+     * Set if this skeleton should burn in the sunlight
+     *
+     * @param shouldBurnInDay True to burn in sunlight
+     */
+    void setShouldBurnInDay(boolean shouldBurnInDay);
+    // Paper end
 }