From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 8 Mar 2016 23:25:45 -0500 Subject: [PATCH] Disable Scoreboards for non players by default Entities collision is checking for scoreboards setting. This is very heavy to do map lookups for every collision to check this setting. So avoid looking up scoreboards and short circuit to the "not on a team" logic which is most likely to be true. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 8444518356f32486ee4064446f8c1396276ad015..9fb52c98455d547bdde6d56689528e78a5ddfed5 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -2820,6 +2820,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S @Nullable public PlayerTeam getTeam() { + if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper - Perf: Disable Scoreboards for non players by default return this.level().getScoreboard().getPlayersTeam(this.getScoreboardName()); } diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 13e8502640abad928282e4b1596f2ad97b4db765..99e91dd930bb33a006b2be3ad678df5861eb8eeb 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -841,6 +841,7 @@ public abstract class LivingEntity extends Entity implements Attackable { if (nbt.contains("Team", 8)) { String s = nbt.getString("Team"); PlayerTeam scoreboardteam = this.level().getScoreboard().getPlayerTeam(s); + if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper - Perf: Disable Scoreboards for non players by default boolean flag = scoreboardteam != null && this.level().getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam); if (!flag) {