From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 5 Oct 2017 01:54:07 +0100 Subject: [PATCH] handle ServerboundKeepAlivePacket async In 1.12.2, Mojang moved the processing of ServerboundKeepAlivePacket off the main thread, while entirely correct for the server, this causes issues with plugins which are expecting the PlayerQuitEvent on the main thread. In order to counteract some bad behavior, we will post handling of the disconnection to the main thread, but leave the actual processing of the packet off the main thread. also adding some additional logging in order to help work out what is causing random disconnections for clients. diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java index 70168fb930c24689c98da064f7d04cc98d729358..75a61cab28928a145fd22159822dd04844c626ac 100644 --- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java @@ -83,14 +83,18 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack @Override public void handleKeepAlive(ServerboundKeepAlivePacket packet) { - PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit + //PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit // Paper - This shouldn't be on the main thread if (this.keepAlivePending && packet.getId() == this.keepAliveChallenge) { int i = (int) (Util.getMillis() - this.keepAliveTime); this.latency = (this.latency * 3 + i) / 4; this.keepAlivePending = false; } else if (!this.isSingleplayerOwner()) { - this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE); + // Paper start - This needs to be handled on the main thread for plugins + server.submit(() -> { + this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE); + }); + // Paper endg } }