From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 25 Apr 2020 06:46:35 -0400 Subject: [PATCH] Fix numerous item duplication issues and teleport issues This notably fixes the newest "Donkey Dupe", but also fixes a lot of dupe bugs in general around nether portals and entity world transfer We also fix item duplication generically by anytime we clone an item to drop it on the ground, destroy the source item. This avoid an itemstack ever existing twice in the world state pre clean up stage. So even if something NEW comes up, it would be impossible to drop the same item twice because the source was destroyed. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 1bc7c52e8de4325315f9d2204400e3447cfe7f4f..1e23785eb13082037b982886b27c460219f2cb0c 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -2189,11 +2189,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i } else { // CraftBukkit start - Capture drops for death event if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) { - ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack)); + ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later return null; } // CraftBukkit end - ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack); + ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original + stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe entityitem.setDefaultPickUpDelay(); // CraftBukkit start @@ -2944,6 +2945,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i @Nullable public Entity teleportTo(ServerLevel worldserver, BlockPos location) { // CraftBukkit end + // Paper start - fix bad state entities causing dupes + if (!isAlive() || !valid) { + LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable()); + return null; + } + // Paper end if (this.level instanceof ServerLevel && !this.isRemoved()) { this.level.getProfiler().push("changeDimension"); // CraftBukkit start @@ -2964,6 +2971,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i // CraftBukkit end this.level.getProfiler().popPush("reloading"); + // Paper start - Change lead drop timing to prevent dupe + if (this instanceof Mob) { + ((Mob) this).dropLeash(true, true); // Paper drop lead + } + // Paper end Entity entity = this.getType().create(worldserver); if (entity != null) { @@ -2977,10 +2989,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i // CraftBukkit start - Forward the CraftEntity to the new entity this.getBukkitEntity().setHandle(entity); entity.bukkitEntity = this.getBukkitEntity(); - - if (this instanceof Mob) { - ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads. - } // CraftBukkit end } @@ -3101,7 +3109,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i } public boolean canChangeDimensions() { - return true; + return isAlive() && valid; // Paper } public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) { diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index a3a900d10440ed5ebe24370a77ccb6cad911cfc9..0d468631b9c260091e732925da43c177ebda892f 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -610,7 +610,7 @@ public class ArmorStand extends LivingEntity { for (i = 0; i < this.handItems.size(); ++i) { itemstack = (ItemStack) this.handItems.get(i); if (!itemstack.isEmpty()) { - drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe this.handItems.set(i, ItemStack.EMPTY); } } @@ -618,7 +618,7 @@ public class ArmorStand extends LivingEntity { for (i = 0; i < this.armorItems.size(); ++i) { itemstack = (ItemStack) this.armorItems.get(i); if (!itemstack.isEmpty()) { - drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe this.armorItems.set(i, ItemStack.EMPTY); } } diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index bf7c61c767bdfe8ddb63367f1b38dbbeba17ba02..4cdac8044d3a14861dab5b018479c735d094adcf 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -827,7 +827,8 @@ public class CraftEventFactory { for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue; - world.dropItem(entity.getLocation(), stack); + world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS + if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items } return event;