From cdeef2924460c8256fdbeaddad748cbc2561a3bf Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 17 Apr 2016 17:27:09 -0400 Subject: [PATCH] Prevent Fire from loading chunks This causes the nether to spam unload/reload chunks, plus overall bad behavior. diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java index a3a5c853..6832a19a 100644 --- a/src/main/java/net/minecraft/server/BlockFire.java +++ b/src/main/java/net/minecraft/server/BlockFire.java @@ -164,6 +164,7 @@ public class BlockFire extends Block { } BlockPosition blockposition1 = blockposition.a(j, l, k); + if (!world.isLoaded(blockposition1)) continue; // Paper int j1 = this.d(world, blockposition1); if (j1 > 0) { @@ -232,10 +233,13 @@ public class BlockFire extends Block { } private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition + // Paper start + final IBlockData iblockdata = world.getTypeIfLoaded(blockposition); + if (iblockdata == null) return; int k = this.e(world.getType(blockposition).getBlock()); if (random.nextInt(i) < k) { - IBlockData iblockdata = world.getType(blockposition); + //IBlockData iblockdata = world.getType(blockposition); // Paper // CraftBukkit start org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); @@ -294,6 +298,8 @@ public class BlockFire extends Block { for (int k = 0; k < j; ++k) { EnumDirection enumdirection = aenumdirection[k]; + final IBlockData type = world.getTypeIfLoaded(blockposition.shift(enumdirection)); // Paper + if (type == null) continue; // Paper i = Math.max(this.f(world.getType(blockposition.shift(enumdirection)).getBlock()), i); } -- 2.13.1.windows.2