From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Warrior <50800980+Warriorrrr@users.noreply.github.com> Date: Mon, 7 Aug 2023 12:58:28 +0200 Subject: [PATCH] Cache map ids on item frames diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java index d934d07ad761319f338d4386536f68fde211c041..196280f54e397c69d32bd4d1f6ae666efdd93773 100644 --- a/src/main/java/net/minecraft/server/level/ServerEntity.java +++ b/src/main/java/net/minecraft/server/level/ServerEntity.java @@ -115,7 +115,7 @@ public class ServerEntity { ItemStack itemstack = entityitemframe.getItem(); if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable - Integer integer = MapItem.getMapId(itemstack); + Integer integer = entityitemframe.cachedMapId; // Paper MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level); if (worldmap != null) { diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java index dcf245387f59ce730cb2cfb5fc0e837a20d3dfe5..759ecd79534a7706f7d4a63eb9dacbefcfe54674 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java @@ -50,6 +50,7 @@ public class ItemFrame extends HangingEntity { public static final int NUM_ROTATIONS = 8; public float dropChance; public boolean fixed; + public Integer cachedMapId; // Paper public ItemFrame(EntityType type, Level world) { super(type, world); @@ -393,6 +394,7 @@ public class ItemFrame extends HangingEntity { } private void onItemChanged(ItemStack stack) { + this.cachedMapId = MapItem.getMapId(stack); // Paper if (!stack.isEmpty() && stack.getFrame() != this) { stack.setEntityRepresentation(this); }