From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Wed, 6 Oct 2021 20:50:48 -0700 Subject: [PATCH] Fix upstreams block state factories Sometimes, blocks are changed and then logic is called before the associated tile entity is removed. When this happens, the factories were relying on the block at the position, not the tile entity. This change prioritizes using the tile entity type to determine the block state factory and falls back on the material type of the block at that location. == AT == public net.minecraft.world.level.block.entity.BlockEntityType validBlocks diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java index 5e4cc5f54e8bf6afdab3afdf7f25c7b494e0d53b..7fa16b8a99509cc8f28b25513f0a1595219fe607 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java @@ -371,7 +371,7 @@ public abstract class BlockEntity { // Paper end if (this.level == null) return null; org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()); - if (block.getType() == org.bukkit.Material.AIR) return null; + // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper if (state instanceof InventoryHolder) return (InventoryHolder) state; return null; diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java index 92133f16c192f5caf9962a08401ff914550747f8..397eb1a101bd60f49dbb2fa8eddf28f6f233167f 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java @@ -20,7 +20,7 @@ import org.bukkit.persistence.PersistentDataContainer; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; -public class CraftBlockEntityState extends CraftBlockState implements TileState { +public abstract class CraftBlockEntityState extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes private final T tileEntity; private final T snapshot; @@ -181,14 +181,10 @@ public class CraftBlockEntityState extends CraftBlockStat } @Override - public CraftBlockEntityState copy() { - return new CraftBlockEntityState<>(this, null); - } + public abstract CraftBlockEntityState copy(); // Paper - make abstract @Override - public CraftBlockEntityState copy(Location location) { - return new CraftBlockEntityState<>(this, location); - } + public abstract CraftBlockEntityState copy(Location location); // Paper - make abstract // Paper start @Override diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java index 83ac5fc6cbbd249b5865ab203b150f53f01c9f05..b7ff7af2513204b151340538d50a65c850bdb75f 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java @@ -22,6 +22,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; import net.minecraft.world.level.block.entity.BellBlockEntity; import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; +import net.minecraft.world.level.block.entity.BlockEntityType; // Paper import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; import net.minecraft.world.level.block.entity.BrushableBlockEntity; import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity; @@ -87,9 +88,9 @@ public final class CraftBlockStates { private static class BlockEntityStateFactory> extends BlockStateFactory { private final BiFunction blockStateConstructor; - private final BiFunction tileEntityConstructor; + private final BlockEntityType tileEntityConstructor; // Paper - protected BlockEntityStateFactory(Class blockStateType, BiFunction blockStateConstructor, BiFunction tileEntityConstructor) { + protected BlockEntityStateFactory(Class blockStateType, BiFunction blockStateConstructor, BlockEntityType tileEntityConstructor) { // Paper super(blockStateType); this.blockStateConstructor = blockStateConstructor; this.tileEntityConstructor = tileEntityConstructor; @@ -106,7 +107,7 @@ public final class CraftBlockStates { } private T createTileEntity(BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData) { - return this.tileEntityConstructor.apply(blockPosition, blockData); + return this.tileEntityConstructor.create(blockPosition, blockData); // Paper } private B createBlockState(World world, T tileEntity) { @@ -118,228 +119,65 @@ public final class CraftBlockStates { private static final BlockStateFactory DEFAULT_FACTORY = new BlockStateFactory(CraftBlockState.class) { @Override public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) { - // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy) - if (tileEntity != null) { - // block with unhandled TileEntity: - return new CraftBlockEntityState<>(world, tileEntity); - } + // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftBlockType.minecraftToBukkit(blockData.getBlock())); return new CraftBlockState(world, blockPosition, blockData); } }; + // Paper start + private static final Map, BlockStateFactory> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>(); + private static void register(BlockEntityType type, BlockStateFactory factory) { + FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory); + } + // Paper end static { - register( - Arrays.asList( - Material.ACACIA_SIGN, - Material.ACACIA_WALL_SIGN, - Material.BAMBOO_SIGN, - Material.BAMBOO_WALL_SIGN, - Material.BIRCH_SIGN, - Material.BIRCH_WALL_SIGN, - Material.CHERRY_SIGN, - Material.CHERRY_WALL_SIGN, - Material.CRIMSON_SIGN, - Material.CRIMSON_WALL_SIGN, - Material.DARK_OAK_SIGN, - Material.DARK_OAK_WALL_SIGN, - Material.JUNGLE_SIGN, - Material.JUNGLE_WALL_SIGN, - Material.MANGROVE_SIGN, - Material.MANGROVE_WALL_SIGN, - Material.OAK_SIGN, - Material.OAK_WALL_SIGN, - Material.SPRUCE_SIGN, - Material.SPRUCE_WALL_SIGN, - Material.WARPED_SIGN, - Material.WARPED_WALL_SIGN - ), CraftSign.class, CraftSign::new, SignBlockEntity::new - ); - - register( - Arrays.asList( - Material.ACACIA_HANGING_SIGN, - Material.ACACIA_WALL_HANGING_SIGN, - Material.BAMBOO_HANGING_SIGN, - Material.BAMBOO_WALL_HANGING_SIGN, - Material.BIRCH_HANGING_SIGN, - Material.BIRCH_WALL_HANGING_SIGN, - Material.CHERRY_HANGING_SIGN, - Material.CHERRY_WALL_HANGING_SIGN, - Material.CRIMSON_HANGING_SIGN, - Material.CRIMSON_WALL_HANGING_SIGN, - Material.DARK_OAK_HANGING_SIGN, - Material.DARK_OAK_WALL_HANGING_SIGN, - Material.JUNGLE_HANGING_SIGN, - Material.JUNGLE_WALL_HANGING_SIGN, - Material.MANGROVE_HANGING_SIGN, - Material.MANGROVE_WALL_HANGING_SIGN, - Material.OAK_HANGING_SIGN, - Material.OAK_WALL_HANGING_SIGN, - Material.SPRUCE_HANGING_SIGN, - Material.SPRUCE_WALL_HANGING_SIGN, - Material.WARPED_HANGING_SIGN, - Material.WARPED_WALL_HANGING_SIGN - ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new - ); - - register( - Arrays.asList( - Material.CREEPER_HEAD, - Material.CREEPER_WALL_HEAD, - Material.DRAGON_HEAD, - Material.DRAGON_WALL_HEAD, - Material.PIGLIN_HEAD, - Material.PIGLIN_WALL_HEAD, - Material.PLAYER_HEAD, - Material.PLAYER_WALL_HEAD, - Material.SKELETON_SKULL, - Material.SKELETON_WALL_SKULL, - Material.WITHER_SKELETON_SKULL, - Material.WITHER_SKELETON_WALL_SKULL, - Material.ZOMBIE_HEAD, - Material.ZOMBIE_WALL_HEAD - ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new - ); - - register( - Arrays.asList( - Material.COMMAND_BLOCK, - Material.REPEATING_COMMAND_BLOCK, - Material.CHAIN_COMMAND_BLOCK - ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new - ); - - register( - Arrays.asList( - Material.BLACK_BANNER, - Material.BLACK_WALL_BANNER, - Material.BLUE_BANNER, - Material.BLUE_WALL_BANNER, - Material.BROWN_BANNER, - Material.BROWN_WALL_BANNER, - Material.CYAN_BANNER, - Material.CYAN_WALL_BANNER, - Material.GRAY_BANNER, - Material.GRAY_WALL_BANNER, - Material.GREEN_BANNER, - Material.GREEN_WALL_BANNER, - Material.LIGHT_BLUE_BANNER, - Material.LIGHT_BLUE_WALL_BANNER, - Material.LIGHT_GRAY_BANNER, - Material.LIGHT_GRAY_WALL_BANNER, - Material.LIME_BANNER, - Material.LIME_WALL_BANNER, - Material.MAGENTA_BANNER, - Material.MAGENTA_WALL_BANNER, - Material.ORANGE_BANNER, - Material.ORANGE_WALL_BANNER, - Material.PINK_BANNER, - Material.PINK_WALL_BANNER, - Material.PURPLE_BANNER, - Material.PURPLE_WALL_BANNER, - Material.RED_BANNER, - Material.RED_WALL_BANNER, - Material.WHITE_BANNER, - Material.WHITE_WALL_BANNER, - Material.YELLOW_BANNER, - Material.YELLOW_WALL_BANNER - ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new - ); - - register( - Arrays.asList( - Material.SHULKER_BOX, - Material.WHITE_SHULKER_BOX, - Material.ORANGE_SHULKER_BOX, - Material.MAGENTA_SHULKER_BOX, - Material.LIGHT_BLUE_SHULKER_BOX, - Material.YELLOW_SHULKER_BOX, - Material.LIME_SHULKER_BOX, - Material.PINK_SHULKER_BOX, - Material.GRAY_SHULKER_BOX, - Material.LIGHT_GRAY_SHULKER_BOX, - Material.CYAN_SHULKER_BOX, - Material.PURPLE_SHULKER_BOX, - Material.BLUE_SHULKER_BOX, - Material.BROWN_SHULKER_BOX, - Material.GREEN_SHULKER_BOX, - Material.RED_SHULKER_BOX, - Material.BLACK_SHULKER_BOX - ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new - ); - - register( - Arrays.asList( - Material.BLACK_BED, - Material.BLUE_BED, - Material.BROWN_BED, - Material.CYAN_BED, - Material.GRAY_BED, - Material.GREEN_BED, - Material.LIGHT_BLUE_BED, - Material.LIGHT_GRAY_BED, - Material.LIME_BED, - Material.MAGENTA_BED, - Material.ORANGE_BED, - Material.PINK_BED, - Material.PURPLE_BED, - Material.RED_BED, - Material.WHITE_BED, - Material.YELLOW_BED - ), CraftBed.class, CraftBed::new, BedBlockEntity::new - ); - - register( - Arrays.asList( - Material.BEEHIVE, - Material.BEE_NEST - ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new - ); - - register( - Arrays.asList( - Material.CAMPFIRE, - Material.SOUL_CAMPFIRE - ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new - ); - - register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); - register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); - register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); - register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); - register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); - register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new); - register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new); - register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); - register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); - register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); - register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new); - register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); - register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); - register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantingTableBlockEntity::new); - register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); - register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); - register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); - register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); - register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); - register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); - register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); - register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); - register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); - register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new); - register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new); - register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); - register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new); - register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); - register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); - register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); - register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new); - register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new); - register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new); - register(Material.CRAFTER, CraftCrafter.class, CraftCrafter::new, CrafterBlockEntity::new); - register(Material.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new, TrialSpawnerBlockEntity::new); - register(Material.VAULT, CraftVault.class, CraftVault::new, VaultBlockEntity::new); + // Paper start - simplify + register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new); + register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new); + register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new); + register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new); + register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new); + register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new); + register(BlockEntityType.BED, CraftBed.class, CraftBed::new); + register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new); + register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new); + register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new); + register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new); + register(BlockEntityType.BELL, CraftBell.class, CraftBell::new); + register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new); + register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new); + register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new); + register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new); + register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new); + register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new); + register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new); + register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new); + register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new); + register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new); + register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new); + register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new); + register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new); + register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new); + register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new); + register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new); + register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new); + register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new); + register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new); + register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new); + register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new); + register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new); + register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new); + register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new); + register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new); + register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new); + register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new); + register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type + register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new); + register(BlockEntityType.CRAFTER, CraftCrafter.class, CraftCrafter::new); + register(BlockEntityType.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new); + register(BlockEntityType.VAULT, CraftVault.class, CraftVault::new); + // Paper end } private static void register(Material blockType, BlockStateFactory factory) { @@ -347,30 +185,33 @@ public final class CraftBlockStates { } private static > void register( - Material blockType, + net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper Class blockStateType, - BiFunction blockStateConstructor, - BiFunction tileEntityConstructor + BiFunction blockStateConstructor // Paper ) { - CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); - } - - private static > void register( - List blockTypes, - Class blockStateType, - BiFunction blockStateConstructor, - BiFunction tileEntityConstructor - ) { - BlockStateFactory factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor); - for (Material blockType : blockTypes) { - CraftBlockStates.register(blockType, factory); + // Paper start + BlockStateFactory factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType); // Paper + for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) { + CraftBlockStates.register(CraftBlockType.minecraftToBukkit(block), factory); } + CraftBlockStates.register(blockEntityType, factory); + // Paper end } private static BlockStateFactory getFactory(Material material) { return CraftBlockStates.FACTORIES.getOrDefault(material, CraftBlockStates.DEFAULT_FACTORY); } + // Paper start + private static BlockStateFactory getFactory(Material material, BlockEntityType type) { + if (type != null) { + return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material)); + } else { + return getFactory(material); + } + } + // Paper end + public static Class getBlockStateType(Material material) { Preconditions.checkNotNull(material, "material is null"); return CraftBlockStates.getFactory(material).blockStateType; @@ -386,6 +227,13 @@ public final class CraftBlockStates { return null; } + // Paper start + public static Class getBlockStateType(BlockEntityType blockEntityType) { + Preconditions.checkNotNull(blockEntityType, "blockEntityType is null"); + return CraftBlockStates.getFactory(null, blockEntityType).blockStateType; + } + // Paper end + public static BlockState getBlockState(Block block) { // Paper start return CraftBlockStates.getBlockState(block, true); @@ -453,7 +301,7 @@ public final class CraftBlockStates { if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) { factory = CraftBlockStates.DEFAULT_FACTORY; } else { - factory = CraftBlockStates.getFactory(material); + factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper } return factory.createBlockState(world, blockPosition, blockData, tileEntity); } @@ -472,6 +320,14 @@ public final class CraftBlockStates { return new CraftBlockState(CraftBlock.at(world, pos), flag); } + // Paper start + @Nullable + public static BlockEntityType getBlockEntityType(final Material material) { + final BlockStateFactory factory = org.bukkit.craftbukkit.block.CraftBlockStates.FACTORIES.get(material); + return factory instanceof final BlockEntityStateFactory blockEntityStateFactory ? blockEntityStateFactory.tileEntityConstructor : null; + } + // Paper end + private CraftBlockStates() { } } diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java index 81d4c8867ebcba1b805be1828e0a6a476963a855..9ff1a8068533ba5fc2fb43188d9a5c544a907618 100644 --- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java @@ -7,6 +7,7 @@ import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.EntityBlock; import net.minecraft.world.level.block.entity.BlockEntity; +import net.minecraft.world.level.block.entity.BlockEntityType; import org.bukkit.Material; import org.bukkit.support.AbstractTestingBase; import org.junit.jupiter.api.Test; @@ -41,4 +42,13 @@ public class BlockStateTest extends AbstractTestingBase { } } } + + // Paper start + @Test + public void testBlockEntityTypes() { + for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) { + org.junit.jupiter.api.Assertions.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType)); + } + } + // Paper end }