From fbb22dc472ea7bfda18094d280c5b7d8ae371d98 Mon Sep 17 00:00:00 2001 From: Dylan Xaldin Date: Thu, 12 Dec 2013 18:05:03 -0600 Subject: [PATCH] Allow Disabling Zombie Villager Aggression Ability to configure if Zombies will be aggressive towards Villagers. diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java index 91bb046..1a8d3d8 100644 --- a/src/main/java/net/minecraft/server/EntityZombie.java +++ b/src/main/java/net/minecraft/server/EntityZombie.java @@ -38,12 +38,12 @@ public class EntityZombie extends EntityMonster { } protected void n() { - this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true)); + if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true)); // Spigot this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityIronGolem.class, 1.0D, true)); this.goalSelector.a(6, new PathfinderGoalMoveThroughVillage(this, 1.0D, false)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[] { EntityPigZombie.class})); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, true)); - this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); + if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); // Spigot this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityIronGolem.class, true)); } diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java index 5d2b755..f6fc0a2 100644 --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java @@ -247,4 +247,11 @@ public class SpigotWorldConfig antiXrayInstance = new AntiXray( this ); } + + public boolean zombieAggressiveTowardsVillager; + private void zombieAggressiveTowardsVillager() + { + zombieAggressiveTowardsVillager = getBoolean( "zombie-aggressive-towards-villager", true ); + log( "Zombie Aggressive Towards Villager: " + zombieAggressiveTowardsVillager ); + } } -- 2.1.4