From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 23 Jul 2018 22:44:23 -0400 Subject: [PATCH] Add some Debug to Chunk Entity slices If we detect unexpected state, log and try to recover This should hopefully avoid duplicate entities ever being created if the entity was to end up in 2 different chunk slices diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index bc249e399befa84cdf07cc58cd0072bb9cb5cced..3b3cae92513a85ba842d403c68f5a1fb8fde785d 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -510,6 +510,25 @@ public class Chunk implements IChunkAccess { if (k >= this.entitySlices.length) { k = this.entitySlices.length - 1; } + // Paper - remove from any old list if its in one + List nextSlice = this.entitySlices[k]; // the next list to be added to + List currentSlice = entity.entitySlice; + if (nextSlice == currentSlice) { + if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable()); + return; // ??? silly plugins + } + if (currentSlice != null && currentSlice.contains(entity)) { + // Still in an old chunk... + if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable()); + Chunk chunk = entity.getCurrentChunk(); + if (chunk != null) { + chunk.removeEntity(entity); + } else { + removeEntity(entity); + } + currentSlice.remove(entity); // Just incase the above did not remove from the previous slice + } + // Paper end if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper entity.inChunk = true; @@ -519,6 +538,7 @@ public class Chunk implements IChunkAccess { entity.chunkZ = this.loc.z; this.entities.add(entity); // Paper - per chunk entity list this.entitySlices[k].add(entity); + entity.entitySlice = this.entitySlices[k]; // Paper this.markDirty(); // Paper } @@ -543,6 +563,10 @@ public class Chunk implements IChunkAccess { // Paper start if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null); + if (entitySlices[i] == entity.entitySlice) { + entity.entitySlice = null; + entity.inChunk = false; + } if (!this.entitySlices[i].remove(entity)) { return; } diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 003f2a3bca8db71d25101b555ada81544e319425..174329b9adbfa9de61f76ee92c85f6c77d65d3dc 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -73,6 +73,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } } }; + List entitySlice = null; // Paper end public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper