From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Sun, 10 Oct 2021 18:18:01 -0700 Subject: [PATCH] Fix HumanEntity#drop not updating the client inv == AT == public net.minecraft.server.level.ServerPlayer containerSynchronizer diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java index 9ab3fc287480aedcb4033801d4f092719e933454..12ab8f7cde88cd6ce3ad474fe2843d5d30c3c0d7 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java @@ -751,8 +751,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { // Paper end @Override public boolean dropItem(boolean dropAll) { - if (!(this.getHandle() instanceof ServerPlayer)) return false; - return ((ServerPlayer) this.getHandle()).drop(dropAll); + // Paper start - Fix HumanEntity#drop not updating the client inv + if (!(this.getHandle() instanceof ServerPlayer player)) return false; + boolean success = player.drop(dropAll); + if (!success) return false; + final net.minecraft.world.entity.player.Inventory inv = player.getInventory(); + final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected); + optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected())); + return true; + // Paper end - Fix HumanEntity#drop not updating the client inv } @Override