From 66cc32083b1330586dff52b36c17828d0ed2d6e7 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 30 Apr 2018 13:14:30 -0400 Subject: [PATCH] EndermanEscapeEvent Fires an event anytime an enderman intends to teleport away from the player You may cancel this, enabling ranged attacks to damage the enderman for example. diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java new file mode 100644 index 00000000..0d15a8ab --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java @@ -0,0 +1,82 @@ +package com.destroystokyo.paper.event.entity; + +import org.bukkit.entity.Enderman; +import org.bukkit.entity.Entity; +import org.bukkit.event.Cancellable; +import org.bukkit.event.Event; +import org.bukkit.event.HandlerList; +import org.bukkit.event.entity.EntityEvent; + +public class EndermanEscapeEvent extends EntityEvent implements Cancellable { + private final Reason reason; + + public EndermanEscapeEvent(Enderman entity, Reason reason) { + super(entity); + this.reason = reason; + } + + @Override + public Enderman getEntity() { + return (Enderman) super.getEntity(); + } + + /** + * @return The reason the enderman is trying to escape + */ + public Reason getReason() { + return reason; + } + + private static final HandlerList handlers = new HandlerList(); + + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } + + private boolean cancelled = false; + + @Override + public boolean isCancelled() { + return cancelled; + } + + /** + * Cancels the escape. + * + * If this escape normally would of resulted in damage avoidance such as indirect, + * the enderman will now take damage. + * + * @param cancel true if you wish to cancel this event + */ + @Override + public void setCancelled(boolean cancel) { + cancelled = cancel; + } + + public enum Reason { + /** + * The enderman has stopped attacking and ran away + */ + RUNAWAY, + /** + * The enderman has teleported away due to indirect damage (ranged) + */ + INDIRECT, + /** + * The enderman has teleported away due to a critical hit + */ + CRITICAL_HIT, + /** + * The enderman has teleported away due to the player staring at it during combat + */ + STARE, + /** + * Specific case for CRITICAL_HIT where the enderman is taking rain damage + */ + DROWN + } +} -- 2.20.1