Paper/patches/api/0404-Add-Entity-Body-Yaw-AP...

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheTuso <piotrekpasztor@gmail.com>
Date: Thu, 2 Feb 2023 16:40:11 +0100
Subject: [PATCH] Add Entity Body Yaw API
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index a56b4c2ccb738c8d1d5b2186506e82b384cf8873..e8aa113c66de8bc9d6c541b19477fd3d13d6e5e6 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1133,5 +1133,21 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param amount the amount of damage to do
*/
void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
+
+ /**
+ * Gets entity body yaw
+ *
+ * @return entity body yaw
+ * @see Location#getYaw()
+ */
+ float getBodyYaw();
+
+ /**
+ * Sets entity body yaw
+ *
+ * @param bodyYaw new entity body yaw
+ * @see Location#setYaw(float)
+ */
+ void setBodyYaw(float bodyYaw);
// Paper end
}