Paper/patches/server/0706-Optimise-nearby-player-lookups.patch
Jake Potrebic 3fa4ea6668
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6680169e [#660/Enum] Merge remote-tracking branch 'origin/pr/660' into experimental
8b97f215 Add missing AbstractTestingBase extension
9f21f42b [#660/Enum] Merge remote-tracking branch 'origin/pr/660' into experimental
fb59a4a0 Create experimental version
a7c1393b Merge branch 'master' into enums-to-registers
1af01165 Merge branch 'master' into enums-to-registers
4ee82e4e Implement feedback
af8ffd60 Merge branch 'master' into enums-to-registers
6a8ea63f Updated to 1.20
22ae9ebc Merge branch 'master' into enums-to-registers
b1d669be Some clean up
685d812e Merge branch 'master' into enums-to-registers
00d778c7 Convert MusicInstrument
bba2eb5f Convert GameEvent
ffbf67a1 Convert PotionType
eacaa45d Convert Particle
d08d21d1 Convert PatternType
c6b51f7c Convert Cat type
af6c2987 Make missing Frog variant abstract
a67a5f5c Add missing Annotation
6ab21c50 Change how converting from / to BlockType and ItemType work
e3e84e69 Add Objects.requireNonNull so that there are not marked as nullable
fceddab5 Add missing deprecation
e91906f5 Don't convert legacy in register instead, only in required method
2200b334 Use static constructors for ItemStack
b5f483b0 Deprecated Material
a995df2a Fix typo getItemTyp
9cedb664 import ItemType
27e282b2 getSteerItemType -> getSteerItem
d8d0e43b Better Piglin method names
3a2ab399 BLOCK_TYPE -> BLOCK, ITEM_TYPE -> ITEM
a0eb63ac Interface it is
4bb0b646 Split Material into BlockType and ItemType
b6bfcff5 Merge branch 'master' into enums-to-registers
1f86c847 Updated to Mockito 5.3.1
280ee1f7 Fix merge, updated to 1.19.4
9e0c7ad5 Merge branch 'master' into enums-to-registers
fdbed698 Updated to 1.19.3
85c3e2d3 Merge branch 'master' into enums-to-registers
b2c390af Fix merge
4e405647 Merge branch 'master' into enums-to-registers
d01b4c90 Fix copy/paste
ba2c8cb1 Update to 1.19
7e4f2db2 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
a1a974f0 Fix merge
7d3a91d3 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
499e22d9 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
a0cf419f Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
d5bd36a2 Fix / Implement merge changes
fe643952 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
cf1d2005 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
f18dce93 Make Statistic abstract
bbe3f791 Fix 1.18 merge Handle comment out test cases
0988647e Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
6e4f2c50 Populated BlockType and ItemType
7a58144d Convert Material enum, midpoint push, it compiles and runs
4771132c Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/bukkit into enums-to-registers
e6b179ff Convert Material enum, midpoint push to merge BlockState changes
f33b85a0 Change other enums / classes.
8b0d5418 Create seperat OldEnum class, which holds common enum methods.
45544426 Change Enums to classes to easier handle none standart minecraft values

CraftBukkit Changes:
8969b32d0 [#931/Enum] Merge remote-tracking branch 'origin/pr/931' into experimental
222257a67 Add missing AbstractTestingBase extension
0480af399 [#931/Enum] Merge remote-tracking branch 'origin/pr/931' into experimental
1afa1ddc2 Create experimental version
00780ea51 Ignore FactoryItemMaterialTest test
676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
84f10cc36 Fix merge
9e114e13e Merge branch 'master' into enums-to-registers
941787e24 Add missing Commodore for 1.20 updated
6dac9a12d Updated tests
737426398 Only allow reference holder
aaaa5fa88 Merge branch 'master' into enums-to-registers
74957eb99 Merge branch 'master' into enums-to-registers
a1ca4e870 Merge branch 'master' into enums-to-registers
f293f4a61 Updated to 1.20
b434b3d15 Merge branch 'master' into enums-to-registers
e99dcbda7 Some clean up
fcead8aed Use correct primitive class
e955d9c50 Fix some Commodore errors
af5526ebb Allow Material to support older plugins
b83afd643 Add rewrite for Google enum set methods
067323765 Add missing method replacement in dynamic invocation
63e17e631 Merge branch 'master' into enums-to-registers
26dfcacf8 Bad copy and past
d50c9bd6a Convert MusicInstrument
c0c5312db Convert GameEvent
39daffe2c Convert PotionType
9b974f832 Convert Particle
f528fca63 Convert PatternType
525c65006 Convert Cat type
6832b8fbb More consistent to / from bukkit / minecraft methods
d31e38e16 Make missing Frog variant abstract
e4f0e7d8e This shouldn't be committed
6fee81baa Add Commodore for EnumSet
82a668683 Fix hasItemType / getItemType
f70162d66 Change how converting from / to BlockType and ItemType work
c3f7c7886 Don't convert legacy in register instead, only in required method
2039e05fa Use static constructors for ItemStack
fe221578b More Commodore
2b70bd171 More Commodore
70f4a89f5 Fix some Commodore
06544ed4b Fix typo getItemTyp
6269d2e42 getSteerItemType -> getSteerItem
a19ac46c0 Better Piglin method names
eef5f52c6 BLOCK_TYPE -> BLOCK, ITEM_TYPE -> ITEM
bbaff1348 Interface it is
c39e1316c Finish Commodore action for Material split
dd8552105 Work on Commodore
1d4ef8bf2 Split Material into BlockType and ItemType
6c5a98220 Merge branch 'master' into enums-to-registers
869658a96 Handle Material calls in lambda expression
523ac4ac0 Add reroute for Class#getEnumConstants
0a4463279 Use extra method for getting registry
602d9b404 Updated to Mockito 5.3.1
8ff87b77d Fix merge, updated to 1.19.4
9d739d313 Merge branch 'master' into enums-to-registers
eb6f702ff Reduce usage of BuiltInRegistries
b6f667cac Some more asm compatibility changes, add config option
87c931d38 Handle enum maps
a2c6699db Updated to 1.19.3
f7c27584f Merge branch 'master' into enums-to-registers
2f95b9951 Fix merge
184b05740 Merge branch 'master' into enums-to-registers
12bd8de26 Updated to 1.19
9c57831b7 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
4ed8eb402 Fix merge
a9faac8e4 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
0d2988603 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
3f8f9557d Fix merge, updated to 1.18.2
1560490c6 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
a0e4eb12c Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
8b59f682d Move getType method to CraftEntity class
b849c0147 Add missing patches
4644ba79f Fix / Implement merge changes
cf9ee732e Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
0c9125b67 Use Tag where possible
cc05153d9 Cache interactable call
ab5cc36de Use getHandle
83ebf4114 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
bc20aea0c Make Statistic abstract
3faa7e135 Add Tests for Material BlockType and ItemType
e10f74365 Fix 1.18 merge Handle comment out test cases
f72f70ec4 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
dbf4f5b7e Populated BlockType and ItemType
015afc1bc Convert Material enum, midpoint push, it compiles and runs
cc0112866 Merge branch 'master' of https://hub.spigotmc.org/stash/scm/~derfrzocker/craftbukkit into enums-to-registers
e26742c59 Convert Material enum, midpoint push to merge BlockState changes
796ad9295 Fix bug in legacy naming converting.
199c8278c Change other enums / classes.
fd513652a Seperated custom biome value handling. Fix compareTo call.
60c71ce07 Change Enums to classes to easier handle none standart minecraft values

Spigot Changes:
addcf45f [Enum] Rebuild patches
2023-06-20 09:50:05 -07:00

427 lines
24 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 27 Aug 2020 16:22:52 -0700
Subject: [PATCH] Optimise nearby player lookups
Use a distance map to map out close players.
Note that it's important that we cache the distance map value per chunk
since the penalty of a map lookup could outweigh the benefits of
searching less players (as it basically did in the outside range patch).
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 4ae1ba645d9fdc1eb6d5a3e4f8ceed9b4841e003..e2202389a2c4133a183cca59c4e909fc419379ab 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -89,6 +89,12 @@ public class ChunkHolder {
this.chunkMap.needsChangeBroadcasting.add(this);
}
// Paper end - optimise chunk tick iteration
+ // Paper start - optimise checkDespawn
+ LevelChunk chunk = this.getFullChunkNowUnchecked();
+ if (chunk != null) {
+ chunk.updateGeneralAreaCache();
+ }
+ // Paper end - optimise checkDespawn
}
public void onChunkRemove() {
@@ -101,6 +107,12 @@ public class ChunkHolder {
this.chunkMap.needsChangeBroadcasting.remove(this);
}
// Paper end - optimise chunk tick iteration
+ // Paper start - optimise checkDespawn
+ LevelChunk chunk = this.getFullChunkNowUnchecked();
+ if (chunk != null) {
+ chunk.removeGeneralAreaCache();
+ }
+ // Paper end - optimise checkDespawn
}
// Paper end
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index d83a4405b68d2417de345849b936d43c17e11392..9209b598d7168b82574e4800056b8b9f84265dd0 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -157,6 +157,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public final ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new ReferenceOpenHashSet<>();
// Paper - rewrite chunk system
+ // Paper start - optimise checkDespawn
+ public static final int GENERAL_AREA_MAP_SQUARE_RADIUS = 40;
+ public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE = 16.0 * (GENERAL_AREA_MAP_SQUARE_RADIUS - 1);
+ public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE_SQUARED = GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE * GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE;
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap;
+ // Paper end - optimise checkDespawn
// Paper start - distance maps
private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
@@ -208,6 +214,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player)));
}
// Paper end - use distance map to optimise entity tracker
+ this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
@@ -217,6 +224,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.playerMobSpawnMap.remove(player);
this.playerChunkTickRangeMap.remove(player);
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
+ this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns
// Paper start - per player mob spawning
if (this.playerMobDistanceMap != null) {
this.playerMobDistanceMap.remove(player);
@@ -248,6 +256,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player)));
}
// Paper end - use distance map to optimise entity tracker
+ this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
}
// Paper end
// Paper start
@@ -405,6 +414,23 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
});
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
+ // Paper start - optimise checkDespawn
+ this.playerGeneralAreaMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
+ if (chunk != null) {
+ chunk.updateGeneralAreaCache(newState);
+ }
+ },
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
+ if (chunk != null) {
+ chunk.updateGeneralAreaCache(newState);
+ }
+ });
+ // Paper end - optimise checkDespawn
}
protected ChunkGenerator generator() {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index be8d7aa376474c6806fe95a64c9ef9c17199ba73..712d977f55174fd9e731ea1e964c96bc25765646 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -562,6 +562,84 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
// Paper end
+ // Paper start - optimise checkDespawn
+ public final List<ServerPlayer> playersAffectingSpawning = new java.util.ArrayList<>();
+ // Paper end - optimise checkDespawn
+ // Paper start - optimise get nearest players for entity AI
+ @Override
+ public final ServerPlayer getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, @Nullable LivingEntity source,
+ double centerX, double centerY, double centerZ) {
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
+ nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
+
+ if (nearby == null) {
+ return null;
+ }
+
+ Object[] backingSet = nearby.getBackingSet();
+
+ double closestDistanceSquared = Double.MAX_VALUE;
+ ServerPlayer closest = null;
+
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)_player;
+
+ double distanceSquared = player.distanceToSqr(centerX, centerY, centerZ);
+ if (distanceSquared < closestDistanceSquared && condition.test(source, player)) {
+ closest = player;
+ closestDistanceSquared = distanceSquared;
+ }
+ }
+
+ return closest;
+ }
+
+ @Override
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition, LivingEntity entityliving) {
+ return this.getNearestPlayer(pathfindertargetcondition, entityliving, entityliving.getX(), entityliving.getY(), entityliving.getZ());
+ }
+
+ @Override
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition,
+ double d0, double d1, double d2) {
+ return this.getNearestPlayer(pathfindertargetcondition, null, d0, d1, d2);
+ }
+
+ @Override
+ public List<Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, LivingEntity source, AABB axisalignedbb) {
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
+ double centerX = (axisalignedbb.maxX + axisalignedbb.minX) * 0.5;
+ double centerZ = (axisalignedbb.maxZ + axisalignedbb.minZ) * 0.5;
+ nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
+
+ List<Player> ret = new java.util.ArrayList<>();
+
+ if (nearby == null) {
+ return ret;
+ }
+
+ Object[] backingSet = nearby.getBackingSet();
+
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)_player;
+
+ if (axisalignedbb.contains(player.getX(), player.getY(), player.getZ()) && condition.test(source, player)) {
+ ret.add(player);
+ }
+ }
+
+ return ret;
+ }
+ // Paper end - optimise get nearest players for entity AI
+
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
// IRegistryCustom.Dimension iregistrycustom_dimension = minecraftserver.registryAccess(); // CraftBukkit - decompile error
@@ -687,6 +765,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public void tick(BooleanSupplier shouldKeepTicking) {
+ // Paper start - optimise checkDespawn
+ this.playersAffectingSpawning.clear();
+ for (ServerPlayer player : this.players) {
+ if (net.minecraft.world.entity.EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player)) {
+ this.playersAffectingSpawning.add(player);
+ }
+ }
+ // Paper end - optimise checkDespawn
ProfilerFiller gameprofilerfiller = this.getProfiler();
this.handlingTick = true;
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index b6e48531a2a1316eef786e0476574eb1c3c29a9e..e2a25c29ec74147b3e66aa0b3deb85a8f6ee53a5 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -858,7 +858,12 @@ public abstract class Mob extends LivingEntity implements Targeting {
if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
this.discard();
} else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
- Player entityhuman = this.level().findNearbyPlayer(this, -1.0D, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper
+ // Paper start - optimise checkDespawn
+ Player entityhuman = this.level().findNearbyPlayer(this, level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard() + 1, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper
+ if (entityhuman == null) {
+ entityhuman = ((ServerLevel)this.level()).playersAffectingSpawning.isEmpty() ? null : ((ServerLevel)this.level()).playersAffectingSpawning.get(0);
+ }
+ // Paper end - optimise checkDespawn
if (entityhuman != null) {
double d0 = entityhuman.distanceToSqr((Entity) this);
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 69886eb8bf9769aa8f2942ad68aeadbb4e86c223..5778dd4bdcf116d7932cebcd261c5f624edd5874 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -207,6 +207,69 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return this.getChunkIfLoaded(chunkX, chunkZ) != null;
}
// Paper end
+ // Paper start - optimise checkDespawn
+ public final List<net.minecraft.server.level.ServerPlayer> getNearbyPlayers(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ LevelChunk chunk;
+ if (maxRange < 0.0 || maxRange >= net.minecraft.server.level.ChunkMap.GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE ||
+ (chunk = (LevelChunk)this.getChunkIfLoadedImmediately(Mth.floor(sourceX) >> 4, Mth.floor(sourceZ) >> 4)) == null) {
+ return this.getNearbyPlayersSlow(source, sourceX, sourceY, sourceZ, maxRange, predicate);
+ }
+
+ List<net.minecraft.server.level.ServerPlayer> ret = new java.util.ArrayList<>();
+ chunk.getNearestPlayers(sourceX, sourceY, sourceZ, predicate, maxRange, ret);
+ return ret;
+ }
+
+ private List<net.minecraft.server.level.ServerPlayer> getNearbyPlayersSlow(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ List<net.minecraft.server.level.ServerPlayer> ret = new java.util.ArrayList<>();
+ double maxRangeSquared = maxRange * maxRange;
+
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ if ((maxRange < 0.0 || player.distanceToSqr(sourceX, sourceY, sourceZ) < maxRangeSquared)) {
+ if (predicate == null || predicate.test(player)) {
+ ret.add(player);
+ }
+ }
+ }
+
+ return ret;
+ }
+
+ private net.minecraft.server.level.ServerPlayer getNearestPlayerSlow(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ net.minecraft.server.level.ServerPlayer closest = null;
+ double closestRangeSquared = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
+
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
+ if (distanceSquared < closestRangeSquared && (predicate == null || predicate.test(player))) {
+ closest = player;
+ closestRangeSquared = distanceSquared;
+ }
+ }
+
+ return closest;
+ }
+
+
+ public final net.minecraft.server.level.ServerPlayer getNearestPlayer(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ LevelChunk chunk;
+ if (maxRange < 0.0 || maxRange >= net.minecraft.server.level.ChunkMap.GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE ||
+ (chunk = (LevelChunk)this.getChunkIfLoadedImmediately(Mth.floor(sourceX) >> 4, Mth.floor(sourceZ) >> 4)) == null) {
+ return this.getNearestPlayerSlow(source, sourceX, sourceY, sourceZ, maxRange, predicate);
+ }
+
+ return chunk.findNearestPlayer(sourceX, sourceY, sourceZ, maxRange, predicate);
+ }
+
+ @Override
+ public @Nullable Player getNearestPlayer(double d0, double d1, double d2, double d3, @Nullable Predicate<Entity> predicate) {
+ return this.getNearestPlayer(null, d0, d1, d2, d3, predicate);
+ }
+ // Paper end - optimise checkDespawn
public abstract ResourceKey<LevelStem> getTypeKey();
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index d4f99f4592a86e2d8344bc2c44711fef1543acdf..089dd93d4cd4c1f72e63c4944b3b82c1e2ba732d 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -260,7 +260,7 @@ public final class NaturalSpawner {
blockposition_mutableblockposition.set(l, i, i1);
double d0 = (double) l + 0.5D;
double d1 = (double) i1 + 0.5D;
- Player entityhuman = world.getNearestPlayer(d0, (double) i, d1, -1.0D, false);
+ Player entityhuman = (chunk instanceof LevelChunk) ? ((LevelChunk)chunk).findNearestPlayer(d0, i, d1, 576.0D, net.minecraft.world.entity.EntitySelector.NO_SPECTATORS) : world.getNearestPlayer(d0, (double) i, d1, -1.0D, false); // Paper - use chunk's player cache to optimize search in range
if (entityhuman != null) {
double d2 = entityhuman.distanceToSqr(d0, (double) i, d1);
@@ -334,7 +334,7 @@ public final class NaturalSpawner {
}
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
- return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerToCenterThan(new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isNaturalSpawningAllowed((BlockPos) pos));
+ return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerToCenterThan(new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isNaturalSpawningAllowed((BlockPos) pos)); // Paper - diff on change, copy into caller
}
private static Boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) { // Paper
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 4d052f4cde791100f04b822899f0f436feaa23ea..4ff0d2fc9fd76e92e64abd69f2c9e299aa08ac32 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -221,6 +221,98 @@ public class LevelChunk extends ChunkAccess {
}
}
// Paper end
+ // Paper start - optimise checkDespawn
+ private boolean playerGeneralAreaCacheSet;
+ private com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> playerGeneralAreaCache;
+
+ public com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> getPlayerGeneralAreaCache() {
+ if (!this.playerGeneralAreaCacheSet) {
+ this.updateGeneralAreaCache();
+ }
+ return this.playerGeneralAreaCache;
+ }
+
+ public void updateGeneralAreaCache() {
+ this.updateGeneralAreaCache(((ServerLevel)this.level).getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(this.coordinateKey));
+ }
+
+ public void removeGeneralAreaCache() {
+ this.playerGeneralAreaCacheSet = false;
+ this.playerGeneralAreaCache = null;
+ }
+
+ public void updateGeneralAreaCache(com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> value) {
+ this.playerGeneralAreaCacheSet = true;
+ this.playerGeneralAreaCache = value;
+ }
+
+ public net.minecraft.server.level.ServerPlayer findNearestPlayer(double sourceX, double sourceY, double sourceZ,
+ double maxRange, java.util.function.Predicate<Entity> predicate) {
+ if (!this.playerGeneralAreaCacheSet) {
+ this.updateGeneralAreaCache();
+ }
+
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
+
+ if (nearby == null) {
+ return null;
+ }
+
+ Object[] backingSet = nearby.getBackingSet();
+ double closestDistance = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
+ net.minecraft.server.level.ServerPlayer closest = null;
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
+ continue;
+ }
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+
+ double distance = player.distanceToSqr(sourceX, sourceY, sourceZ);
+ if (distance < closestDistance && predicate.test(player)) {
+ closest = player;
+ closestDistance = distance;
+ }
+ }
+
+ return closest;
+ }
+
+ public void getNearestPlayers(double sourceX, double sourceY, double sourceZ, java.util.function.Predicate<Entity> predicate,
+ double range, java.util.List<net.minecraft.server.level.ServerPlayer> ret) {
+ if (!this.playerGeneralAreaCacheSet) {
+ this.updateGeneralAreaCache();
+ }
+
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
+
+ if (nearby == null) {
+ return;
+ }
+
+ double rangeSquared = range * range;
+
+ Object[] backingSet = nearby.getBackingSet();
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
+ continue;
+ }
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+
+ if (range >= 0.0) {
+ double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
+ if (distanceSquared > rangeSquared) {
+ continue;
+ }
+ }
+
+ if (predicate == null || predicate.test(player)) {
+ ret.add(player);
+ }
+ }
+ }
+ // Paper end - optimise checkDespawn
public LevelChunk(ServerLevel world, ProtoChunk protoChunk, @Nullable LevelChunk.PostLoadProcessor entityLoader) {
this(world, protoChunk.getPos(), protoChunk.getUpgradeData(), protoChunk.unpackBlockTicks(), protoChunk.unpackFluidTicks(), protoChunk.getInhabitedTime(), protoChunk.getSections(), entityLoader, protoChunk.getBlendingData());