Paper/patches/server/0491-Add-LivingEntity-clearActiveItem.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

25 lines
1014 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:08:49 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index c8e729e949e7a8301f17768d6ae3f3ce940bb73a..a654f22a6c331cd69290b99e6c73f3ed611c58a5 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -887,6 +887,13 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
return getHandle().getUseItem().asBukkitMirror();
}
+ // Paper start
+ @Override
+ public void clearActiveItem() {
+ getHandle().stopUsingItem();
+ }
+ // Paper end
+
@Override
public int getItemUseRemainingTime() {
return getHandle().getUseItemRemainingTicks();