Paper/patches/server/0499-Fix-CraftSound-backwards-compatibility.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

22 lines
946 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Thu, 17 Dec 2020 15:25:49 -0600
Subject: [PATCH] Fix CraftSound backwards compatibility
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftSound.java b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
index 260a738d5d61cf931b939502ea9c66451855b91e..dce716b6ac407d1e1ae07272ee5c8b14f891f5fa 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftSound.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
@@ -40,4 +40,10 @@ public class CraftSound {
throw new IllegalArgumentException("No Reference holder found for " + bukkit
+ ", this can happen if a plugin creates its own sound effect with out properly registering it.");
}
+
+ // Paper start
+ public static String getSound(Sound sound) {
+ return sound.getKey().getKey();
+ }
+ // Paper end
}