Paper/patches/server/0508-Additional-Block-Material-API-s.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

41 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 30 Dec 2020 19:43:01 -0500
Subject: [PATCH] Additional Block Material API's
Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
process to do this in the Bukkit API
Adds API for buildable, replaceable, burnable too.
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 848f089e559e4feb67dea9148291f70460da9e9d..1d637f5be518a054767154296fb7905bdbc175ec 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -439,6 +439,25 @@ public class CraftBlock implements Block {
return this.getNMS().liquid();
}
+ // Paper start
+ @Override
+ public boolean isBuildable() {
+ return this.getNMS().isSolid(); // This is in fact isSolid, despite the fact that isSolid below returns blocksMotion
+ }
+ @Override
+ public boolean isBurnable() {
+ return this.getNMS().ignitedByLava();
+ }
+ @Override
+ public boolean isReplaceable() {
+ return this.getNMS().canBeReplaced();
+ }
+ @Override
+ public boolean isSolid() {
+ return this.getNMS().blocksMotion();
+ }
+ // Paper end
+
@Override
public PistonMoveReaction getPistonMoveReaction() {
return PistonMoveReaction.getById(this.getNMS().getPistonPushReaction().ordinal());