Paper/patches/server/0528-Fix-villager-boat-exploit.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

26 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 11 Jan 2021 12:43:51 -0800
Subject: [PATCH] Fix villager boat exploit
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 9cb8d94e81fd9ce5e3d09a6bae4fb8beaae09454..270e3aec3c477a80ea6f5e2e83337585a1dc9821 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -606,6 +606,14 @@ public abstract class PlayerList {
PlayerList.LOGGER.debug("Removing player mount");
entityplayer.stopRiding();
entity.getPassengersAndSelf().forEach((entity1) -> {
+ // Paper start
+ if (entity1 instanceof net.minecraft.world.entity.npc.AbstractVillager villager) {
+ final net.minecraft.world.entity.player.Player human = villager.getTradingPlayer();
+ if (human != null) {
+ villager.setTradingPlayer(null);
+ }
+ }
+ // Paper end
entity1.setRemoved(Entity.RemovalReason.UNLOADED_WITH_PLAYER);
});
}