Paper/patches/server/0547-Allow-adding-items-to-BlockDropItemEvent.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

45 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Wed, 20 Jan 2021 14:23:37 -0600
Subject: [PATCH] Allow adding items to BlockDropItemEvent
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 5bc937175a00c836a3a855780e2b8fd9a0005c07..47ebaf72a087387f9832cfd83f748c8ef3e9c410 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -451,13 +451,30 @@ public class CraftEventFactory {
}
public static void handleBlockDropItemEvent(Block block, BlockState state, ServerPlayer player, List<ItemEntity> items) {
- BlockDropItemEvent event = new BlockDropItemEvent(block, state, player.getBukkitEntity(), Lists.transform(items, (item) -> (org.bukkit.entity.Item) item.getBukkitEntity()));
+ // Paper start
+ List<Item> list = new ArrayList<>();
+ for (ItemEntity item : items) {
+ list.add((Item) item.getBukkitEntity());
+ }
+ BlockDropItemEvent event = new BlockDropItemEvent(block, state, player.getBukkitEntity(), list);
+ // Paper end
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
- for (ItemEntity item : items) {
- item.level().addFreshEntity(item);
+ // Paper start
+ for (Item bukkit : list) {
+ if (!bukkit.isValid()) {
+ Entity item = ((org.bukkit.craftbukkit.entity.CraftItem) bukkit).getHandle();
+ item.level().addFreshEntity(item);
+ }
+ }
+ } else {
+ for (Item bukkit : list) {
+ if (bukkit.isValid()) {
+ bukkit.remove();
+ }
}
+ // Paper end
}
}