Paper/patches/server/0548-Add-getMainThreadExecutor-to-BukkitScheduler.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

27 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aleksander Jagiello <themolkapl@gmail.com>
Date: Sun, 24 Jan 2021 22:17:54 +0100
Subject: [PATCH] Add getMainThreadExecutor to BukkitScheduler
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
index 806dc15cec7d0ec082a2d3e512cd84edfbe6d9bf..3ceb5d83be20183da907915f70ba9e64369373a9 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
@@ -651,4 +651,15 @@ public class CraftScheduler implements BukkitScheduler {
public BukkitTask runTaskTimerAsynchronously(Plugin plugin, BukkitRunnable task, long delay, long period) throws IllegalArgumentException {
throw new UnsupportedOperationException("Use BukkitRunnable#runTaskTimerAsynchronously(Plugin, long, long)");
}
+
+ // Paper start - add getMainThreadExecutor
+ @Override
+ public Executor getMainThreadExecutor(Plugin plugin) {
+ Preconditions.checkArgument(plugin != null, "Plugin cannot be null");
+ return command -> {
+ Preconditions.checkArgument(command != null, "Command cannot be null");
+ this.runTask(plugin, command);
+ };
+ }
+ // Paper end
}