Paper/patches/server/0565-Drop-carried-item-when-player-has-disconnected.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

28 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dmitry Sidorov <jonmagon@gmail.com>
Date: Thu, 4 Feb 2021 20:32:01 +0300
Subject: [PATCH] Drop carried item when player has disconnected
Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
Closes #5036
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 3cea14fa4a2f5346955c65864e24442c008ebcfa..504bed9e3baa3bdd1c4d913d033ac8d0bd7cfc24 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -599,6 +599,14 @@ public abstract class PlayerList {
}
// Paper end
+ // Paper - Drop carried item when player has disconnected
+ if (!entityplayer.containerMenu.getCarried().isEmpty()) {
+ net.minecraft.world.item.ItemStack carried = entityplayer.containerMenu.getCarried();
+ entityplayer.containerMenu.setCarried(net.minecraft.world.item.ItemStack.EMPTY);
+ entityplayer.drop(carried, false);
+ }
+ // Paper end
+
this.save(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();