Paper/patches/server/0591-Add-raw-address-to-AsyncPlayerPreLoginEvent.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

26 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Connor Linfoot <connorlinfoot@me.com>
Date: Wed, 12 May 2021 08:09:19 +0100
Subject: [PATCH] Add raw address to AsyncPlayerPreLoginEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 97e91910c2c30b4f838e78794c9107bdfe8d7668..b52c4d659fa4ea1a9119f932a381c4982f158deb 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -289,12 +289,13 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
public void fireEvents(GameProfile gameprofile) throws Exception {
String playerName = gameprofile.getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) ServerLoginPacketListenerImpl.this.connection.getRemoteAddress()).getAddress();
+ java.net.InetAddress rawAddress = ((java.net.InetSocketAddress) ServerLoginPacketListenerImpl.this.connection.channel.remoteAddress()).getAddress(); // Paper
java.util.UUID uniqueId = gameprofile.getId();
final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
// Paper start
com.destroystokyo.paper.profile.PlayerProfile profile = com.destroystokyo.paper.profile.CraftPlayerProfile.asBukkitMirror(gameprofile);
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile); // Paper - add rawAddress
server.getPluginManager().callEvent(asyncEvent);
profile = asyncEvent.getPlayerProfile();
profile.complete(true); // Paper - setPlayerProfileAPI