Paper/patches/server/0671-Fix-GameProfileCache-concurrency.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

127 lines
6.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 11 Jul 2020 05:09:28 -0700
Subject: [PATCH] Fix GameProfileCache concurrency
Separate lookup and state access locks prevent lookups
from stalling simple state access/write calls
diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
index eac9658fa4cab7a651e10e4e18c679e040e4aed0..f4d903ed4342c3100c30deda291dfd6dd4e1ef40 100644
--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -60,6 +60,11 @@ public class GameProfileCache {
@Nullable
private Executor executor;
+ // Paper start
+ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock();
+ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock();
+ // Paper end
+
public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) {
this.profileRepository = profileRepository;
this.file = cacheFile;
@@ -67,11 +72,13 @@ public class GameProfileCache {
}
private void safeAdd(GameProfileCache.GameProfileInfo entry) {
+ try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfile gameprofile = entry.getProfile();
entry.setLastAccess(this.getNextOperation());
this.profilesByName.put(gameprofile.getName().toLowerCase(Locale.ROOT), entry);
this.profilesByUUID.put(gameprofile.getId(), entry);
+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
}
private static Optional<GameProfile> lookupGameProfile(GameProfileRepository repository, String name) {
@@ -126,17 +133,20 @@ public class GameProfileCache {
// Paper start
public @Nullable GameProfile getProfileIfCached(String name) {
+ try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT));
if (entry == null) {
return null;
}
entry.setLastAccess(this.getNextOperation());
return entry.getProfile();
+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
}
// Paper end
public Optional<GameProfile> get(String name) {
String s1 = name.toLowerCase(Locale.ROOT);
+ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
boolean flag = false;
@@ -152,8 +162,12 @@ public class GameProfileCache {
if (usercache_usercacheentry != null) {
usercache_usercacheentry.setLastAccess(this.getNextOperation());
optional = Optional.of(usercache_usercacheentry.getProfile());
+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
} else {
+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
+ try { this.lookupLock.lock(); // Paper - allow better concurrency
optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players
+ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency
if (optional.isPresent()) {
this.add((GameProfile) optional.get());
flag = false;
@@ -165,6 +179,7 @@ public class GameProfileCache {
}
return optional;
+ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency
}
public CompletableFuture<Optional<GameProfile>> getAsync(String username) {
@@ -189,6 +204,7 @@ public class GameProfileCache {
}
public Optional<GameProfile> get(UUID uuid) {
+ try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid);
if (usercache_usercacheentry == null) {
@@ -197,6 +213,7 @@ public class GameProfileCache {
usercache_usercacheentry.setLastAccess(this.getNextOperation());
return Optional.of(usercache_usercacheentry.getProfile());
}
+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
}
public void setExecutor(Executor executor) {
@@ -277,7 +294,7 @@ public class GameProfileCache {
JsonArray jsonarray = new JsonArray();
DateFormat dateformat = GameProfileCache.createDateFormat();
- this.getTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot
+ this.listTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot // Paper - allow better concurrency
jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat));
});
String s = this.gson.toJson(jsonarray);
@@ -318,8 +335,19 @@ public class GameProfileCache {
}
private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) {
- return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit);
+ // Paper start - allow better concurrency
+ return this.listTopMRUProfiles(limit).stream();
+ }
+
+ private List<GameProfileCache.GameProfileInfo> listTopMRUProfiles(int limit) {
+ try {
+ this.stateLock.lock();
+ return this.profilesByUUID.values().stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit(limit).toList();
+ } finally {
+ this.stateLock.unlock();
+ }
}
+ // Paper end
private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) {
JsonObject jsonobject = new JsonObject();