Paper/patches/server/0720-Prevent-ContainerOpenersCounter-openCount-from-going.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

19 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 30 Nov 2021 05:30:35 +0000
Subject: [PATCH] Prevent ContainerOpenersCounter openCount from going negative
diff --git a/src/main/java/net/minecraft/world/level/block/entity/ContainerOpenersCounter.java b/src/main/java/net/minecraft/world/level/block/entity/ContainerOpenersCounter.java
index ba06184bad7e8ae55cb2d55f6196e8f990d2811d..3e4b3eecc788c564f81b7929bfab7d2fdb6e307d 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/ContainerOpenersCounter.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/ContainerOpenersCounter.java
@@ -64,6 +64,7 @@ public abstract class ContainerOpenersCounter {
public void decrementOpeners(Player player, Level world, BlockPos pos, BlockState state) {
int oldPower = Math.max(0, Math.min(15, this.openCount)); // CraftBukkit - Get power before new viewer is added
+ if (this.openCount == 0) return; // Paper
int i = this.openCount--;
// CraftBukkit start - Call redstone event