Paper/patches/server/0733-Add-API-for-item-entity-health.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

35 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 28 Aug 2021 09:00:45 -0700
Subject: [PATCH] Add API for item entity health
== AT ==
public net.minecraft.world.entity.item.ItemEntity health
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
index 953d3762292a4c15b063f9e237edf2f5c5362cb7..073643d7f83b974509cf2dd4ea41e3dd9cb90a0d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
@@ -98,6 +98,21 @@ public class CraftItem extends CraftEntity implements Item {
public void setWillAge(boolean willAge) {
this.getHandle().age = willAge ? 0 : NO_AGE_TIME;
}
+
+ @Override
+ public int getHealth() {
+ return this.getHandle().health;
+ }
+
+ @Override
+ public void setHealth(int health) {
+ if (health <= 0) {
+ this.getHandle().getItem().onDestroyed(this.getHandle());
+ this.getHandle().discard();
+ } else {
+ this.getHandle().health = health;
+ }
+ }
// Paper End
@Override